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And are paths to victory

Listado top ventas and are paths to victory

HOSTAGE NEGOTIATOR
  • Players 1
  • Playing time 20 minutes
  • Suggested ages 13
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THERE ARE MANY PATHS TO VICTORY
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    EVOLUTION
    • 2017 Edition
    • Age range: 12 and up / Number of players: 2 to 6 / Play time: 60
    • Manufacturer: North Star Games
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    DESCONOCIDO JUEGO DE MESA (RGG490) (IMPORTADO)
    • Nuevo y único mecánica de juego: práctica trabajador dinámico
    • En este juego hay muchos caminos hacia la victoria
    • 90 minutos Tiempo de Jugar
    • Edad 12 +
    • 2-4 jugadores
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    España (Todas las ciudades)
    This is a full-deck of high quality full-color professionally printed replacement resource and development cards compatible with a original popular board game. These are way better quality than the ones that came with the game and have amazing high-resolution graphics/pictures as well. These cards fit nicely in our custom card trays for storage as well as ease of use during play. The graphics match our custom boards, card trays, etc so you get a consistent theme across your entire setup. FEATURES: - Full-Color High-resolution graphics/photos on both sides of all cards - 300 gram blue-core card stock with smooth finish - Professionally printed casino quality cards - Glossy finish for amazing graphic details - Sturdy cards for years of use 3-4 PLAYER DECK: It includes 125 cards total. (The complete deck of 120 that comes with the original game, plus a couple extras in case you lose/damage some, and 3 unique cards exclusive to our deck for some fun rule scenario play) Resource Cards: 95 resource cards are distributed as follows: -19 Brick Resource Cards -19 Wood Resource Cards -19 Sheep Resource Cards -19 Wheat Resource Cards -19 Ore Resource Cards Development Cards: 30 development cards are distributed as follows and have the "black sailboat" on the back: -14 Knight Cards -6 Progress Cards (2 Monopoly, 2 Road Building, 2 Year of Plenty) -5 Victory Point Cards (Chapel, Great Hall, Library, Market, University) -1 "Blank Template" Card (to replace lost/damaged cards, or write on your own unique rules) -1 King's Wild (allows you to Swap any 2 number tokens on the board) -1 "Wild" (can be any development card you want it to be) -1 Eminent Domain (move any 2 free-standing roads, can be your own roads or those of an opponent) -1 Pillage (downgrade an opponent city to a settlement and steal a resource) 3-4 AND 5-6 EXPANSION OPTION: 161 Cards. It includes BOTH COMPLETE SETS ABOVE for 161 cards total. (Standard game expansion deck only has 154 cards) Resource Cards: 120 resource cards are distributed as follows: -24 Brick Resource Cards -24 Wood Resource Cards -24 Sheep Resource Cards -24 Wheat Resource Cards -24 Ore Resource Cards Development Cards: 41 development cards are distributed as follows and have the "black sailboat" on the back: -20 Knight Cards -9 Progress Cards (3 Monopoly, 3 Road Building, 3 Year of Plenty) -5 Victory Point Cards (Chapel, Library, Market, Palace, University) -3 "Blank Template" Cards (to replace lost/damaged cards, or write on your own unique rules) -1 King's Wild (allows you to Swap any 2 number tokens on the board) -1 "Wild" (can be any development card you want it to be) -1 Eminent Domain (move any 2 free-standing roads, can be your own roads or those of an opponent) -1 Pillage (downgrade an opponent city to a settlement and steal a resource) These cards are a few millimeters larger and thicker/sturdier than the original cards. Our Card Dimensions: 55.9mm x 87.1mm, 2.2" x 3.43" (Original game cards are 54mm x 81mm) I have several other boards, pieces, parts, cards and boxes. So check out my store if you want to get more accessories for your board game. Please note: This board DO NOT come with any player pieces or playing cards, and is meant to supplement the existing game you already own. DISCLAIMER: This is an accessory and/or supplement for the official Settlers of Catan® and/or Catan® board game. Catan® is the registered trademark of Catan GmbH. This serves as notice that JonesLaserWorks is not associated with, or sponsored by Catan GmbH. In order to play Catan® with this accessory you must have already purchased, and currently own the official Catan® board game. We do not include nor sell anything that is protected by copyright or trademark laws.
    2.388 €
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    Madrid (Madrid)
    Saboteur (English Edition) Saboteur (English Edition) Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. With the help of Dwarf Cards, the players are assigned their role: either miner or saboteur. The roles are kept secret- they are only revealed at the end of the round. The Start Card and the three Goal Cards are placed onto the table, each seven cards away from the start and one card between each Goal Card. The Goal Cards are placed face-down. The gold is on one of the Goal Cards, but nobody knows which. Players have cards in hand. On a player's turn, he must do one of three things: place a Path Card into the mine, play an Action Card in front of a player, or pass. The Path Cards form paths leading to the Goal Cards. Path Cards must be played next to a already-played Path Card. All paths on the Path Card must match those on the already-played cards, and Path Cards may not be played sideways. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn't try and be too obvious about it, however, lest they be immediately discovered. Action Cards can be placed in front of any player, including oneself. Action Cards let the players help or hinder one another, as well as obtain information about the Goal Cards. Once a player places a Path Card that reaches the gold, the round is over. The miners have won and receive cards with gold pieces as their reward. The round is also over if the gold could not be reached. In that case, the saboteurs have won and receive the gold pieces. Once the Gold Cards have been distributed, the next round begins. The game is over at the end of the third round, with the player with the most gold pieces being the winner.
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    España
    JOGO ORIGINAL EM INGLÊS: The winds of victory are swift and sure! Legendary Duelists: Synchro Storm powers up three strategies used by Duelists that specialize in WIND monsters! First, appearing in Yu-Gi-Oh! ARC-V, Yugo’s “Speedroid” monsters excel at quick, consecutive Synchro Summons! Start off with Summoning his signature monster, Clear Wing Synchro Dragon, then use the rest of your Speedroids to upgrade it into more advanced forms like Crystal Wing Synchro Dragon or even a brand-new WIND Synchro Dragon! Originally released as videogame promotional cards, Sherry LeBlanc’s strategy is resurrected and revolutionized in Legendary Duelists: Synchro Storm! Hailing from Yu-Gi-Oh! 5D’s, Sherry’s cards specialize in fielding a single powerful WIND Synchro Monster. Her ace monster from the anime, Chevalier de Fleur, is a Level 8 WIND Synchro Monster that prevents your opponent from blocking your wind of victory by negating the opponent’s Spell or Trap cards during your turn. Finally, Lulu’s Lyrilusc strategy from Yu-Gi-Oh! ARC-V flies back in with the new support cards! This strategy stacks up Level 1 Winged Beasts to Xyz Summon Rank 1 Xyz Monsters with as many Xyz Materials as possible. You can even combine them with “Tri-Brigade” cards from Phantom Rage, Blazing Vortex, and Lightning Overdrive to create a cool hybrid strategy! Topping it all off, Legendary Duelists: Synchro Storm will include a hard-to-find Ghost Rare version of one of its coolest cards! The complete Legendary Duelists: Synchro Storm booster set contains 56 cards: 9 Ultra Rare Cards, 8 Super Rare Cards, 10 Rare Cards and 29 Common Cards.1 card from the set will also appear as a Ghost Rare.
    2,78 €
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    España
    Juego Original en Inglés: Emperor Qin Shi Huang has passed away. To protect him in the afterlife, a great army in the form of statues of faithful warriors must be assembled to stand guard in the Emperor's tomb. You will be among those tasked with building this magnificent army.In Terracotta Army, you represent talented craftsmen and artists laboring to build the wondrous assembly of statues. During the game, you collect resources, upgrade your workers, and seek favor with the Emperor's advisors. Your goal is to play a crucial role in the process of creating the terracotta army, and your success is measured in victory points (VPs). During the game, you and your fellow players build the army together, but after the fifth round of the game is over, only one of you the one with the most points will stand as the winner.During the game, you place warrior miniatures within the mausoleum, forming groups. A group's miniatures may belong to multiple players as denoted by the player bases on those miniatures. Multiple separate groups consisting of the same type of miniature may exist within the mausoleum.You will have many opportunities to score points based on domination and presence. To achieve domination, you must be the only player with the most of the specific resource or type of statue currently being scored. (If you are the only player, you have domination.) To have presence, you must have at least one of the specific resource or type of statue currently being scored.At the end of the fifth round, the player with the most VPs wins.
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    España (Todas las ciudades)
    Players use strategic-level cards for multiple purposes: moving generals, levying new troops, reinforcing existing armies, gaining political control of the provinces involved in the war, and generating historical events. When two armies meet on the battlefield, a second set of cards, called Battle Cards, are used to determine the winner. Ultimately both players seek victory by dominating both fronts: military and political.
    55,25 €
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    España (Todas las ciudades)
    ⭐ Cutting Practice⮯ https://www.etsy.com/es/shop/CrucianArt?search_query=cutting -------------------------- WHAT'S INCLUDED ⭐ 23 PDF pages for printing to practice - Cutting Strips - Cutting Paths - Cutting Shapes - Cutting Lines - Puzzles ► All files are high resolution (300 dpi) and ready-to-print ► PDF files sized at 8.5x11 inches (US Letter Paper Size) ---------------------------- ⭐ PLEASE NOTE ⭐ ---------------------------- • Since this item is digital, no physical product will be sent to you. • Due to monitor differences and your printer settings, the actual colors of your printed product may vary slightly. • Due to the digital nature of this listing, there are no refunds or exchanges. • You will need Adobe Reader to open the PDF file. It can be downloaded for FREE at: http://get.adobe.com/reader/ ------------------- ❤️ OTHER learning activities by CrucianArt ⮯ https://www.etsy.com/es/shop/CrucianArt ------------------------------ HOW TO DOWNLOAD ------------------------------ Your files will be available directly after payment at ⮯ http://www.etsy.com/es/your/purchases How to download a digital item ⮯ https://www.etsy.com/help/article/3949 ------------------------------------------ ⭐ FOR PERSONAL USE ONLY You may not resell, share or redistribute these PDF files. ------------------------------------------ Not ready to buy now? Add this listing to your favorites ❤️, or Pin it for later. Please, feel free to contact me if you have any questions. I will reply you within 24 hours. Thank you for visiting the CrucianArt!
    502 €
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    España
    JOGO ORIGINAL EM INGLÊS: In Ora et Labora (Latin for 'Pray and work'), each player is head of a monastery in the Medieval era who acquires land and constructs buildings – little enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items – such as books, ceramics, ornaments, and relics – to gain the most victory points at the end of the game. Ora et Labora, Uwe Rosenberg's fifth big game, has game play mechanisms similar to his Le Havre, such as two-sided resource tiles that can be upgraded from a basic item to something more useful. Instead of adding resources to the board turn by turn as in Agricola and Le Havre, Ora et Labora uses a numbered rondel to show how many of each resource is available at any time. At the beginning of each round, players turn the rondel by one segment, adjusting the counts of all resources at the same time. Each player has a personal game board. New buildings enter the game from time to time, and players can construct them on their game boards with the building materials they gather, with some terrain restrictions on what can be built where. Some spaces start with trees or moors on them, as in Agricola: Farmers of the Moor, so they hinder development until a player clears the land, but they provide resources when they are removed. Clever building on your personal game board will impact your final score, and players can buy additional terrain during the game, if needed. Players also have three workers who can enter buildings to take the action associated with that location. Workers must stay in place until you've placed all three. You can enter your own buildings with these workers, but to enter and use another player's buildings, you must pay that player an entry fee so that he'll move one of his workers into that building to do the work for you. Ora et Labora features two variants: France and Ireland.
    44,79 €
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    España (Todas las ciudades)
    In The Golden Ages, you lead your civilizations through history. The game lasts four different eras, during which you develop technologies, create fine arts, erect buildings, and build wonders. You'll send explorers to discover the continents, found cities in distant lands, and send your soldiers into battles. The game lasts four rounds ("Eras"), during which the players: - show/discard the civilization that they will play during the Era; - discover new continents placing tiles on the map; - take turns doing actions (explore/found a city, erect a building, make arts, build a wonder, develop a techology, activate a building/wonder, attack another player, start a Golden Age). The first player starting a Golden Age during an Era choose an "History Judgement" card that states the way all the players will score in that round. Each player who started a Golden Age continues taking money at his turns until all other players have passed. There are many ways to score points (artists, history judgement, wonders, technologies, attacks, money, secret future technologies, etc.), and then also many different ways to achieve a victory. Will you succeed in evolving your civilization through history, overwhelming your opponents on the way to glory?
    35,95 €
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    España
    Juego Original en Inglés: Let the games begin with Tactical Masters! This 60-card booster set introduces 3 new strategies that let you dictate the rules of engagement in awesome new ways. Heres some of what you can expect! Deploy your units from the Pendulum Zones and push the enemy forces back! This theme specializes in changing your Pendulum Monster Cards from Spells into monsters and changing your opponents monsters into Spells. Push your opponents monsters backwards and march towards victory! Welcome your opponents monsters to a labyrinth full of pitfalls! Perils, known and unknown, await in this new theme! Finally, take matters into your own hands in your quest for glory! Youll find these three new themes along with some older cards that can help them out. In addition, 15 cards from the set will also be available as Collectors Rares! The Tactical Masters booster set contains 60 cards: 10 Ultra Rare Cards, 15 Super Rare Cards, 35 Rare Cards *15 cards in the set are also available as Collector's Rares
    5,90 €
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