-
loading
Solo con imagen

Xcom enemy unknown

Listado top ventas xcom enemy unknown

2K X-COM: ENEMY UNKNOWN, PC PC ALEMÁN VÍDEO - JUEGO (PC, PC, ESTRATEGIA/RPG, M (MADURO))
  • Idioma:Alemán
  • Género:Estrategia por turno
  • Plataforma:Windows
  • Distribución soporte:DVD-ROM
[Leer más]
Ver precios en Amazon
XCOM: ENEMY UNKNOWN [IMPORTACIÓN ITALIANA]
    [Leer más]
    Ver precios en Amazon
    XCOM ENEMY UNKNOWN (PS3)
      [Leer más]
      Ver precios en Amazon
      XCOM : ENEMY UNKNOWN [IMPORTACIÓN FRANCESA]
        [Leer más]
        Ver precios en Amazon
        XCOM: ENEMY UNKNOWN [SOFTWARE PYRAMIDE] [IMPORTACIÓN ALEMANA]
        • Género:Juegos de guerra, estrategia por turno
        • Idioma:Alemán
        • Distribución soporte:DVD-ROM
        • Plataforma:Windows
        [Leer más]
        Ver precios en Amazon
        XCOM: ENEMY UNKNOWN [PEGI] [IMPORTACIÓN ALEMANA]
          [Leer más]
          Ver precios en Amazon
          XCOM : ENEMY UNKNOWN [IMPORTACIÓN FRANCESA]
            [Leer más]
            Ver precios en Amazon
            XCOM ENEMY UNKNOWN [IMPORTACIÓN INGLESA]
            • Strategy evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat
            • Strategic base: Recruit, customise and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters
            • Tactical combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger
            • Worldwide threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world
            [Leer más]
            Ver precios en Amazon
            XCOM ENEMY UNKNOWN
              [Leer más]
              Ver precios en Amazon
              2K X-COM: ENEMY UNKNOWN, XBOX 360 XBOX 360 ALEMÁN VÍDEO - JUEGO (XBOX 360, XBOX 360, ESTRATEGIA/RPG, M (MADURO))
              • Plataforma:Microsoft Xbox 360
              • Género:Estrategia por turno
              • Idioma:Alemán
              [Leer más]
              Ver precios en Amazon
              Valencia (Valencia)
              Xcom enemy unknown pc Xcom enemy unknown pc Xcom enemy unknown pc
              Ver producto
              Barcelona (Barcelona)
              Xcom Enemy Unknown - Ps3 - Playstation 3 - Edición España - Nuevo Precintado Xcom Enemy Unknown - Ps3 - Playstation 3 - Edición España - Nuevo Precintado Xcom Enemy Unknown para Playstation 3 Nuevo, precintado Envío Certificado 5 €   Envío Certificado 6 €se combinan gastos de envío al comprar varios artículos.    Se acepta entrega en mano en Granollers o Barcelona, ahorrándose el comprador los gastos de envío.    
              Ver producto
              España (Todas las ciudades)
              Edición completa de Xcom Enemy Unknown que incluye la expansión Enemy Within. Precintado. Edición Española.
              20 €
              Ver producto
              España (Todas las ciudades)
              Juego de estrategia. Precio NO NEGOCIABLE. No se aceptan cambios.
              4 €
              Ver producto
              España (Todas las ciudades)
              Ficha técnica enemy unknown manual de instrucciones: Sí titulo: enemy unknown caja original: Sí informacion adicional: caratula no original, es una fotocopia Descripción enemy unknown enemy unknown es un objeto de Segunda Mano que se ofrece en estado Buen estado.
              41,95 €
              Ver producto
              España (Todas las ciudades)
              Perfecto estado. No envío. Precio no negociable salvo si compras varios juegos. Dale un vistazo a mis juegos en venta!
              5 €
              Ver producto
              España (Todas las ciudades)
              En perfecto estado, en español, con varios documentos y folletos y un manual completo y bastante extenso. Juego pc, juego clásico, xcom, ovnis.
              100 €
              Ver producto
              España (Todas las ciudades)
              XCOM X COM ENEMY UNKNOW UNKNOWN XBOX 360 ELITE SOLDIER PACK NUEVO PRECINTADO NEWPolítica de devoluciones: Aunque nos esforzamos al máximo para ofrecer el mejor servicio, es posible que en alguna rara ocasión pueda suceder alguna incidencia inesperada. Aceptamos devoluciones sin problemas. Si consideramos el motivo de la devolución es justificado, se le enviará otro artículo en sustitución del que pueda haber causado el problema, o incluso se le devolverá el dinero si fuese necesario. Cuando recibas el artículo, ponte en contacto con nosotros en un plazo de 14 días. Gastos de envío de la devolución: A cargo del comprador
              29,09 €
              Ver producto
              España
              Triumph & Tragedy (Second Edition) Triumph & Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1936-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily. The 22 x 34 area map covers Eurasia to India and the Urals, plus the Americas. Military units are 5/8" blocks, of 7 types (Infantry/Tank/Fortress/AirForce/Carrier/Fleet/Submarine), in 7 different colors (Germany/Italy/Russia/Britain/France/USA/Neutral). The mix of over 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 110 markers of various types. The game starts in 1936, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace). You can win peacefully by: • Economic Hegemony (total of Production + secret Peace Dividend values + Atomic Research is the greatest in 1945, or reaches 25 at any time) OR • Technological Supremacy (build the A-bomb which takes 4 stages and be able to deliver it to a Main Capital). If there is war, you can still win by either of the above methods (with extra Economic Hegemony victory points available), or by: • Military Victory (capture TWO enemy capitals out of nine: each player controls three). Economic production underlies all forms of power in the game. Production is the LEAST of controlled Population (cities), controlled Resources, and Industry (which starts low and can be built up with Investment cards), except that Resources can be ignored if at Peace. Powers can spend their current economic Production on either: • Military units (new 1-step units or additional steps on existing units), OR • Action cards, which have Diplomatic values (to gain Population and Resources without conflict) and a Command value (to move military units), OR • Investment cards, which have Technological values (to enhance unit abilities) and a Factory value (the only way to increase Industry levels). Building a unit step or buying a card costs 1 Production. Simple. You can't inspect cards bought until after you have spent all Production. Initially, the Axis economy is Population/Resource limited, but ahead in Industry, while the West and Russia are Industry-limited, with adequate empires of Population and Resources. Throttling/limiting rival economies by denial of Population/Resources is a key form of competition. In peacetime, this is primarily done via Diplomacy, committing Action cards to gain control of minor nations and their Population/Resources, or to deny or reduce Rival control of them. At war, this can be done more directly by military conquest on land, by Naval/Submarine blockade of trade routes at sea, and by Strategic Bombing of enemy Industry by air forces. The early phase of the game tends to revolve around: • Diplomatic infighting (using Action cards), to gain minor nations (Czech, Rumania, etc) for their Population and Resources, and • Industrial buildup (via Investment cards), with • Military buildups (with the nature of forces being built being unknown to opponents), • Technology advancement (also via Investment cards), and some • Military operations (using Action cards for Command), which can include Violating (attacking) neutral minors to gain Population/Resources when Diplomacy fails. If the game continues peacefully due to imposing defenses or player inclination, pressure builds as players approach a Production of 20, as secret Peace Dividend chits may take someone over the 25 Victory threshold. Or players may succeed in developing the Atomic Bomb and steal a victory that way. At some point, however, one Power (seeing opportunity or necessity) may Declare War on another. The victim gets immediate economic benefits in reaction, but military reality comes to the forefront from this point onward. The third party may well continue its economic development in peace. Or not. Unit movement is by Command card, which specifies a Command Priority letter that determines order of movement/combat and a Command Value number that determines the maximum number of units that can be moved. Command cards are only valid during one specified Season (Spring/Summer/Fall), so a variety of Command cards in one's hand is necessary for a Power to be able to move in every Season. But HandSizes are limited, so each player must balance competing demands for card resources with military security. Combat occurs when rival units occupy the same area, and is executed by units firing in order by Type (defenders firing first amongst equal types), rolling dice for hits. Units have different Firepowers (hit values) depending on the Class of unit they are targeting (ground, naval, air, sub). Land combat is one round per Season while sea battles are fought to a conclusion. Ground units without a Supply line lose 1 step per Season and cannot build (except Fortress units which are immune to both effects but cannot move). Triumph & Tragedy is a true three-sided game: there is no requirement that the West and Russia be on the same side (and in fact there are valid reasons to attack each other), and only ONE player can win the game. Table talk is allowed (and encouraged) but agreements are not enforceable. Alliances are shifting and co-operation is undependable. The game can continue as an economic battle of attrition or a sudden military explosion can change everything. There is immense replayability as players can pursue dominance in Europe via land, sea or air military superiority, technological supremacy, or economic hegemony without rivals realizing their strategy until it is TOO LATE! It is a highly interactive, tense, fast-moving game with little downtime between player turns, covering THE crucial geopolitical decade of the 20th century in 4-6 hours. AWARDS & HONORS 2015 Golden Geek Best Wargame Nominee FUNDAS 63,5x88 (120)
              84,5 €
              Ver producto

              Anuncios clasificados - compra y vende gratis en España | CLASF - copyright ©2024 www.clasf.es.

              MONDIGITAL SLU propietario de www.clasf.es declara que en calidad de Afiliado de Amazon, obtiene ingresos por las compras adscritas que cumplen los requisitos aplicables y por ello aparecen enlaces dentro del site que llevan al usuario hacia fichas de producto de Amazon.es