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Red army infantry

Listado top ventas red army infantry

FALL OF STALINGRAD (FREE)
  • Historical accuracy
  • Lot of Settings to alter the game
  • NATO or REAL style unit icon sets
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INFANTRY TACTICAL MANUAL OF THE RED ARMY: 1942 EDITION, PART 2
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    LAKE ILMEN, 1942: THE WEHRMACHT FRONT TO THE RED ARMY (ENGLISH EDITION)
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      INFANTRY TACTICAL MANUAL OF THE RED ARMY: 1942 EDITION, PART 3
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        LOW LEVEL HELL: A SCOUT PILOT IN THE BIG RED ONE (ENGLISH EDITION)
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          IVAN'S WAR: LIFE AND DEATH IN THE RED ARMY, 1939-1945
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            FALL OF STALINGRAD
            • Historical accuracy
            • Lot of Settings to alter the game
            • NATO or REAL style unit icon sets
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            BIG RED ONE 1ST INFANTRY DIVISION UNIT PATCH U S ARMY JOURNAL: TAKE NOTES, WRITE DOWN MEMORIES IN THIS 150 PAGE LINED JOURNAL
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              THE RED ARMY, 1918-1941: FROM VANGUARD OF WORLD REVOLUTION TO AMERICA'S ALLY (STRATEGY AND HISTORY) (ENGLISH EDITION)
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                6 BODY MB3563 1941 JANUARY / 35 LO RED ARMY INFANTRY ASSAULT SCENE (JAPAN IMPORT)
                • BOY direction
                • age: 15 Years
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                Barcelona (Barcelona)
                4 FIGURAS DE TAMIYA, JAPANESE ARMY INFANTRY, INFANTERIA JAPONESA, 1/35, 2ª GUERRA MUNDIAL 1939/1945. 4 FIGURAS DE TAMIYA, JAPANESE ARMY INFANTRY, INFANTERIA JAPONESA, 1/35, 2ª GUERRA MUNDIAL 1939/1945. Cuatro figuras de soldados de plástico de Tamiya. Infanteria japonesa de la 2ª Guerra Mundial, 1939/45. Escala 1/35. A estrenar. Juego completo de figuras para montar y pintar. Consta de un oficial y tres infantes con toda su equipación. Están enteros y completos. Nuevos a estrenar. Tal y como se puede apreciar en las imágenes. Solo y exclusivamente, se realizan envíos por correo certificado. Gastos de envío a cargo del comprador. Una vez realizado el pago, se procederá al envío. No acepto contra reembolso (sin excepción). La pieza a la venta es siempre la que sale fotografiada. 
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                Barcelona (Barcelona)
                CAJA CON FIGURAS DE LA FIRMA TAMIYA 1/35 BRITISH EIGHTH ARMY INFANTRY DESERT RAT CAJA CON FIGURAS DE LA FIRMA TAMIYA 1/35 BRITISH EIGHTH ARMY INFANTRY DESERT RAT REFERENCIA 35032 DE LA FIRMA TAMIYA - MAQUETA MILITARY MINIATURES. BRITISH EIGHTH ARMY INFANTRY DESERT RAT (LAS RATAS DEL DESIERTO DEL EJERCITO BRITANICO). EXCELENTES OCHO FIGURAS DE 1/35 QUE COMPONEN EL CONTENIDO DE ESTA CAJA.  Las fotografías forman parte de la descripción de este artículo.
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                Zaragoza (Zaragoza)
                Playmobil Confederate Infantry. Army of NORTHERN VIRGINIA Playmobil Confederate Infantry. Army of NORTHERN VIRGINIA Hago envíos combinados
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                España
                Panzer Grenadier - Fronte Russo JUEGO DE SEGUNDA MANO COMPLETO USO Poco Uso ESTADO DE LA CAJA En buen estado ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Inglés The CSIR arrived at the front in August and soon engaged in combat with the Red Army. Fronte Russo brings background articles and scenarios covering these crack troops and their battles to the Panzer Grenadier game system. It is not playable by itself, but requires ownership of Eastern Front to play most of the scenarios, and Road to Berlin to play all of them. This is a book supplement complete with a full set of die-cut and mounted counters, much like Sinister Forces and East of Suez. Scenarios take place on the Eastern Front. The Italian divisions sent to Russia - the Pasubio and Torino infantry divisions and Duca d'Aosta cavalry division - were well-trained units of the regular army, though not well equipped by most standards. Background articles place the scenarios in the full context of the Italian war in Russia.
                18 €
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                Girona (Girona)
                ATLANTIC H0 HO 1/72 11 SOLDADOS RUSOS EJÉRCITO ROJO DE 2ª GUERRA MUNDIAL REF 84 RED ARMY 70'S. PTOY ATLANTIC H0 HO 1/72 11 SOLDADOS RUSOS EJÉRCITO ROJO DE 2ª GUERRA MUNDIAL REF 84 RED ARMY 70'S. PTOY ATLANTIC H0 HO 1/72 ORIGINAL AÑOS 70 REF. 84 RED ARMY LOTE DE RUSOS DEL EJÉRCITO ROJO DE LA 2ª GUERRA MUNDIAL. 11 SOLDADOS. HAY 9 POSES DIFERENTES. LOTE TAL CUAL LAS FOTOS. NO SE VENDEN PIEZAS POR SEPARADO  !!! GASTOS DE ENVÍO Y MANIPULACIÓN A CARGO DEL COMPRADOR PARA ESTE LOTE.......4,51 €. CORREO CERTIFICADO. COMBINA ENVÍOS Y AHORRA EN GASTOS. MIRA MIS OTROS LOTES AÑADIENDO PTOY A LO QUE ESTAS BUSCANDO EN EL BUSCADOR: SOLDADO-S, 1/72, 1/76, ATLANTIC, AIRFIX, REVELL, SOLDADITOS, MONTAPLEX, MATCHBOX, ESCI, PEGASUS, MARX, MATTEL, FIGURA-S PVC GOMA, ETC...
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                España
                Campaign - Segunda Mano JUEGO DE SEGUNDA MANO COMPLETO USO Poco Uso ESTADO DE LA CAJA Dañado del almacenaje ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Inglés NOTA Incluye reglamento en castellano. Large playing board in three sections, four sets of army pieces in red, white, blue and light green, comprising 1 General, 9 infantry and 9 cavalry units. Six sets of 4 town cards of different colors, 4 alliance cards, 2 dice, 6 page rule book, and a 4 page "The Years of Napoleon" historical booklet. The game reproduces the Napoleonic wars at the strategic level in a very abstract fashion (all players are equal). It can be won either by the outright defeat of your opponent, or (more likely) by acquiring towns controlling large areas of territory. The board is an abstract representation of Europe and western Russia and is divided into six areas of roughly equal size representing France, Prussia, Russia, Austria, Italy and Spain. Each country has four provincial towns, and five of the countries used as starting countries also have a capital city. Parts of the board, particularly the central area, have areas of impenetrable mountains, forests, and sea which restrict the movement of the troops. There are introductory and standard rules. Normally, each player selects a country, but in the two player game each gets two countries except that the France + Prussia combo is not allowed. The pieces move using the dice, and combat is deterministic. The throw can be used all on one piece or many pieces. The full throw does not have to be used. The pieces are placed in a set format on the country selected, with the General on the capital square and four infanty and four cavalry. The town cards are used to keep track of who controls what. The pieces move in set ways. The General moves one square in any direction. When it attacks it has a value of one and when defending a value of two. The General must be present to take a town. Cavalry moves two squares at a time and must move horizontally or vertically but never diagonally. Infantry moves one square and only diagonally. Pieces cannot pass through opposing lines unless there is a clear gap of at least one square. Combat is like movement: one considers which pieces could be moved to the target piece's square and totals up the combat value --if large enough, the opposing piece is removed. Only one piece can be attacked in a turn. In the standard game, adjacent pieces also support each other (in a manner reminiscent of Diplomacy), which introduces a fair amount of tactics in on-going battles. Lost pieces are regenerated in your country's mustering area, forcing you to keep a constant flow of recruits towards the front. In the standard game, the towns also represent logistical support --lose the town and you lose the corresponding piece. The odd movement system means you actually have two sets of cavalry and infantry pieces on the board, each set (which we could call "odd" and "even") being unable to assist the other. A capital can only be captured after the provincial towns have been captured. Where more than two players are playing you can agree to ally with another player and exchange alliance cards as reminders. An ally cannot cross into his ally's territory without his consent. Alliances can be broken simply by announcing the fact; you can attack your former ally on your next turn only, giving him a turn to re-deploy. The game is won if the player captures all his opponents capitals or captures 8 towns of any colour but not including the 4 in his own country. You also win if your opponent's General is left with no troops. Campaign is basically a pure strategy game. It you are in a position to attack a piece, you will take it. However, there is some luck depending on how high a movement throw you have. from the Waddington ad for the game from 1976: "This absorbing strategy game captures the tension and the pressures of the famous Napoleonc battles. Alliances are made and broken and complex manoevers bring victory or defeat"
                15 €
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                España
                Pensacola Incluye Reglas en Castellano The Siege of Pensacola pits a numerically large but fragile Spanish army, supported by a small corps of French allies against a smaller, feistier British army enjoying strong fortifications and highly mobile Indian allies. As the Spanish player you will need to determine where you will build your siege gun redoubts and will then have to protect your soldiers from raiding British units to finish the works in time to mount an effective bombardment. As the British player, you have far fewer forces, but armed with special raiding rules, your Regulars, Tories and Indian allies must harass and erode Spanish morale, while delaying the construction of Spanish siege works for as long as possible in the hope of keeping your three forts intact to face the coming coup de main. The game begins with Don Bernardo de Galvez's army of 5,000 having just landed on the mainland. How many forces actually are present is decided in a special phase during the initial set-up wherein that portion of the Spanish army that sailed from Havana must run the gauntlet of the Red Cliffs Fort guns. Hence, the starting forces for Spain are likely to be different for each game played as units and leaders are eliminated or delayed in their arrival. Once these forces are ashore, the Spanish player faces some hard choices. Does he send forces to take out the Red Cliffs Fort, to protect his turn 7 Spanish and French reinforcements from having to run the same gauntlet, or does the Spanish player immediately begin construction of the siege works, to achieve the longest possible bombardment before the coup de main? The British player is outnumbered, but must employ his small forces in aggressive and often risky raids to slow down siege construction, wear down Spanish morale and worry the Spanish lines of supply. Getting a small force into one of two Spanish stockades can be devastating for the Spanish. Thus, though numerically superior, the Spanish player has much to do and protect, and will often be spread thin by a well-conceived series of raids. Giving the Spanish too many siege turns to bombard your three forts and/or permitting the Spanish to launch the coup de main with high army morale is likely to spell disaster for the British player. FUNDAS 63,5x88 (71)
                27,5 €
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                Málaga (Málaga)
                28mm BRIGADE GAMES MINIATURES I GUERRA MUNDIAL SECCION DE INFANTERIA ANZAC PINTADA EN ALTA CALIDAD 28mm BRIGADE GAMES MINIATURES I GUERRA MUNDIAL SECCION DE INFANTERIA ANZAC PINTADA EN ALTA CALIDAD I Sección de infantería ANZAC (Australian and New Zealand Army Corps),  compuesta por 10 figuras, de la marca americana Brigade Games Miniatures a escala 28mm y en plomo, de su serie de la I Guerra Mundial, figuras pintadas en alta calidad o calidad coleccionista, se venden con sus peanas pintadas y decoradas con terreno.   Gastos de envío 6 euros para España, se envía por correo certificado con número de seguimiento para España, se combinan gastos de envío, pago por paypal (añadir un 4% al total como com isión de paypal), bizum o transferencia bancaria como máximo a la semana de su compra.   I   Section   Infantry   ANZAC   (Australian   and   New   Zealand   Army   Corps),  composed of 10   figures,   the American brand   Brigade   Games   Miniatures   28mm   scale   and   lead   their   series of   World War I, painted  in high quality or   collector   quality   figures  ,   sold   with its   painted and decorated   with   ground   bases.
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                Málaga (Málaga)
                28mm BRIGADE GAMES MINIATURES I GUERRA MUNDIAL SECCION DE INFANTERIA ANZAC PINTADA EN ALTA CALIDAD 28mm BRIGADE GAMES MINIATURES I GUERRA MUNDIAL SECCION DE INFANTERIA ANZAC PINTADA EN ALTA CALIDAD II Sección de infantería ANZAC (Australian and New Zealand Army Corps),  compuesta por 10 figuras, de la marca americana Brigade Games Miniatures a escala 28mm y en plomo, de su serie de la I Guerra Mundial, figuras pintadas en alta calidad o calidad coleccionista, se venden con sus peanas pintadas y decoradas con terreno.   Gastos de envío 6 euros para España, se envía por correo certificado con número de seguimiento para España, se combinan gastos de envío, pago por paypal (añadir un 4% al total como com isión de paypal), bizum o transferencia bancaria como máximo a la semana de su compra.   II Section Infantry ANZAC (Australian and New Zealand Army Corps), composed of 10 figures, the American brand Brigade Games Miniatures 28mm scale and lead their series of World War I, painted in high quality or collector quality figures, sold with its painted and decorated with ground bases.
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                España
                Liberty Road JUEGO DE SEGUNDA MANO COMPLETO USO Poco Uso ESTADO DE LA CAJA En buen estado ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Inglés. In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using a modular map with different terrain that regulates movement and impacts combat in a unique system that does not require charts or endless modifiers. Players receive a secret set of instructions with hidden deployment and objectives. Unit blocks have a variety of information that regulates their ability to move, fight and remain cool under fire. War Stories also offers "rule breaking" asset and event cards. These enable War Stories to have additional complexity with minimal rules weight: the rules and effects are on the cards themselves. Assets are special equipment, troops, and abilities that a player has access to during the battle, such as machine guns, infiltration units, and the ability to lay mines. Events are random things that happen and create memorable moments on the battlefield such as reinforcements arriving, a gust of wind that starts a wildfire, or a damaged vehicle suddenly brewing up. ages 14+ 1-2 players (Note: there is no solitaire system; it is a normal 2-player wargame, but the publisher printed "1-2 players" on the box) 60 minutes GAME COMPONENTS: - 5 double-sided mapboards - 24 double-sided terrain overlays - 75 painted wooden blocks & stickers to represent vehicles & infantry - 112 counters (vehicle damage, battlefield damage, fog of war, unit, order and ambush markers) - 33 asset cards - 21 event cards - 24 combat chips and 1 cloth drawbag - 2 16-page scenario booklets (one German and one Allied) - 2 player screens/aids - 1 20-page rule book See our sister game War Stories: Red Storm for the most recent info on both games!
                40 €
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                España (Todas las ciudades)
                Winter is here. Build a blazing attack with the powerful duo of Weselion and Drogon! Lead the Dothraki army into battle on Daenerys' largest, and most vicious companion, Drogon. Fend off the Lannisters and turn the tide to claim victory on a truly devastating beast. At 20-inches long, and with a wingspan measuring 3-feet, this buildable black and red dragon is mammoth. Drogon defines the Dragon Queen; her mount is a key asset for the Targaryens to reclaim the Iron Throne. Build Drogon, then bend your knee! Buildable, black and red-scaled Drogon or black and blue-scaled Weselion, with super-poseable legs, tail, head and extendable fabric wings. Please note that you will have to assemble them yourself.
                14.002 €
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