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THE GLOBAL RECRUITER
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RECRUIT IT
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    RECRUITED
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      THE RECRUIT: BOOK 1
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        JACK RYAN COLLECTION (5 BLU-RAY) [ITALIA] [BLU-RAY]
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          ROMAN J. ISRAEL, ESQ.
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            QUANTICO
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              JACK RYAN: SHADOW RECRUIT
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                TWO AND A HALF MEN: THE COMPLETE TWELFTH SEASON
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                  TAKEN - SEASON 1
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                    España (Todas las ciudades)
                    Recruit Kit de Overwatch (2016). Está incompleto pero lo que se ve en las fotos está en perfecto estado. Entrega en mano en Madrid o envío a cargo del comprador.
                    15 €
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                    Juego completo para nintendo DS. C.O.P the recruit. Hago envios. Más juegos en mi perfil.
                    10 €
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                    Santa María The game features elements of dice drafting and strategic engine building. The game is low on luck and has no direct destructive player conflict; all components are language independent. In the game, you expand your colony by placing Tetris -like pieces with buildings on your colony board. Dice (representing migrant workers) are used to activate buildings; each die activates a complete row or column of buildings in your colony. The buildings are activated in order (left to right / top to bottom), then the die is placed on the last activated building to block this space. It is therefore crucial where you put new buildings in your colony, and in which order you use the dice. As the game progresses, you produce resources, form shipping routes, send out conquistadors, and improve your religious power to recruit monks. When you recruit a monk, you must decide if it becomes a scholar (providing a permanent special ability), a missionary (for an immediate bonus) or a bishop (for possible end game points). The player who has accumulated the most happiness after three rounds wins. The available specialists, end game bonuses and buildings vary from game to game, which makes for near endless replayability.
                    38,25 €
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                    Valeria Card Kingdoms - Flames & Frost The King's heralds have been dispatched to all of the corners of Valeria to call upon new Adventurers for you to recruit while the workers lay the foundation of new Domains. Valeria: Card Kingdoms - Flames and Frost adds two new powerful Monster stacks, a new set of Citizens to recruit, and new Domains for you to purchase. FUNDAS / SLEEVES 63,5x88 BGG - 194247
                    22,45 €
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                    BEARICADES is a Forest Themed Tower Defense Strategy game for 1 to 4 players. Recruit BEARS and FOREST CREATURES to defend your woods from hordes of Greedy and Evil Lumberjacks! Grrrrrrr! The Lumberjacks attack in waves using Chainsaws, Dynamite, and even Robots to make your Bearicades and Animals run away. During the Day, Players set their defenses against the Lumberjacks sent against them by the other players. During the Night, recruit Predators (like Wolf Packs, Cougars, and Angry Bees) to aid your cau...
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                    In a distant time—so far in the future that either due to global warming or technological progress wind turbines are going swimmingly in Antarctic climate—sea level rise and resource consumption force mankind to invest heavily in polar research. Your objective is to build research centers in Antarctica and to mine resources—for research purposes only, of course. The sun moves counter-clockwise above Antarctica, thawing ships which can be used for scientific progress. At the end of the game, you will receive victory points for all sorts of majorities. Will your team be the one that gained the greatest fortune … um, contributed the most to rescue mankind? Turn order is determined by the sun. Whenever it shines on one of your ships, you can build buildings, recruit new scientists, build more ships, or do scientific research. The game ends when all buildings are built or one player has placed all of their scientists.
                    3.596 €
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                    Ascension - Delirium The world of Vigil is warped by dreams and nightmares come to life. In Ascension: Delirium, you must wield the power of the Dreamborn to battle the forces of Delirium to save the realm. Use insight to access powerful new hero abilities and to roll the Delirium die. Recruit legendary heroes who have been warped by Delirium into new forms. Ascension: Delirium is playable as a standalone one-to-four-player game, or you can combine it with other Ascension games to play with up to six players!
                    33,99 €
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                    Imaginarium You are going to repair, disassemble, combine and activate strange machines to obtain charbonium gems (currency) and recources (wood, copper and crystals). That is how you will be able to validate objectives. Assistants can help you if you recruit them.
                    42,49 €
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                    Joraku Specifically, during the Sengoku period, Joraku refers to the act of local warlords-the Daimyo marching their armies toward Kyoto, to "protect the Shogun and Emperor from other rogue lords" and ultimately rule in their place. Onward to Kyoto! Take command of your army, and defeat every Daimyo blocking the way! March on! To victory! March on! Kachidoki! Joraku is a trick-taking area control game. Outwit your opponents with tactical card play, use your loyal Samurais to bid control of areas and build prestige. Only the Daimyo with the highest reputation and the biggest stick can rule Japan! Round Overview Recruit Phase Draw new hand of 5(6) skirmish cards in a 4(3) player game. Pass 2 cards to the left simultaneously. Skirmish Phase Each player plays 1 card and resolves it. Check who wins this skirmish. Pass the Kachidoki card to winner. All players rank influence where the winner's Daimyo token is to gain RP. Repeat 1~3 until all cards in hand are played. Prestige Phase: Rank influence of players in each area, earn Reputation Points based on the score charts on the map. The game lasts for 3 rounds, and the player with the highest RP wins. The points given in each area will be different for every round. Your Samurai cubes will stay on the map between rounds, so plan for the future when you place them. FUNDAS 57,5x89 (60)
                    17,95 €
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                    Majesty - For The Realm The crown is up for grabs to whoever can build the richest domain and seize it from their rivals. It'll take a whole kingdom's worth of people to accomplish this monumental task. Rally your citizens, grow your power, and reign supreme in Majesty: For the Realm, a game of strategically selecting who you want to work your lands set during the Middle Ages. Each game, you recruit characters to perform jobs that generate gold for your kingdom. Some characters work better with others, opening many paths to victory. Whether you choose to be a silver-tongued monarch who rules with mercy, or an iron-fisted tyrant who crushes their rivals, the fate of the land rests with you. From the humble Miller to the elegant Noble, all of your loyal subjects will play a decisive role in your new kingdom. Some might grow the food needed to feed your many subjects, while others lead attacks on other kingdoms and weaken your rivals. They all help generate gold in their own way, but your decisions will determine how well they work together. It is up to you to find the combination that helps your kingdom rise while stymying your opponents' efforts. Raise your banners, fill your coffers, and stake your claim for the realm!
                    34 €
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                    Raiders of the North Sea - Fields of Fame In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to thebattlefield! Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with 1 or more Jarls, the raiding player must reveal from the draw pile, which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them) or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up with the Fame Track, which scores additional Victory Points at the game's end. *Requires Raiders of the North Sea to play. CONTENT 1 Township Board 1 Black Worker 3 Grey Workers 50 Wound Tokens 9 Score Markers (In 6 colors) 12 Jarl Tokens 1 Ship Card 6 Encounter Boards 30 Townsfolk Cards 15 Jarl Cards 2 Valkyrie Dice 6 Double-sided Multiplier Tokens 3 Reference Cards FUNDAS 56x87
                    35,99 €
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                    Valeria - Villages of Valeria A village-building card game set in the world of Valeria. Establish resources, construct buildings, and attract adventurers to your Village to be crowned the next capitol city. Each player takes a turn taking one action from the following list and all other players may follow the action but with fewer rewards: Tax: Take 1 Gold and Draw 1 Card. (Follow: Draw 1 card.) Harvest: Draw 3 Cards. (Follow: Draw 1 card.) Develop: Discard 1 card to add a Resource to your village. (Follow: Discard 2 cards to add a Resource to your village.) Build: Add a building to your village. Draw a card. (Follow: Add a building to your village, but do not draw a card.) Recruit: Pay 1 Gold to add an Adventurer to your village. (Follow: Pay 2 Gold to add an Adventurer to your village.) Building cards can be used for 2 reasons. 1) Pay resources to add it to your village as a building and gain its benefit and VP. 2) Develop it as a Resource and place it under your Castle card. When building, use resources you have developed or pay another player 1 Gold to use their resource. The game ends when a player has built or recruited 10 buildings/Adventurers. Components 84 Building Cards 16 Adventurer Cards 5 Castle Cards 5 Player Reference Cards 1 Solo Variant Reference Card 1 Action-Selection Card 30 Screen Printed Wood Gold Coins 1 Screen Printed Wood Active Player Token FUNDAS 63,5x88 (110) BGG - 180040 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
                    25,45 €
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                    Valeria - Card Kingdoms Valeria: Card Kingdoms is a tableau-building game for 1-5 players and will feel familiar to deck-building fans. The cards you buy can work for you on your turn and on all the other player turns, as well. On your turn, roll two dice and activate citizen cards with the result of each individual die and the sum of both dice. Other players will simultaneously activate their citizen cards based off of the roll. Next, take two actions from the following: slay a monster, recruit a citizen, buy a domain, or take 1 of any resource. The player with the most victory points at the end wins the game. Components 215 cards (63x88 mm): 5 Starter Peasant cards 5 Starter Knight cards 5 Quick Reference cards 10 Duke cards 10 Exhausted cards 108 Citizen cards 6 Cleric 6 Monk 6 Butcher 6 Merchant 6 Alchemist 6 Mercenary 6 Archer 6 Wizard 6 Knight 6 Peasant 6 Thief 6 Rogue 6 Champion 6 Warlord 6 Paladin 6 Priestess 6 Miner 6 Blacksmith 48 Monster cards 6 Hills Monsters 6 Ruins Monsters 6 Forest Monsters 6 Valley Monsters 6 Mountain Monsters 6 Cavern Monsters 6 Swamp Monsters 6 Barren Monsters 24 Domain Cards 168 Wood Tokens 48 Gold Tokens 48 Strength Tokens 48 Magic tokens 24 VP Tokens 8 5x Tokens 1 10x Tokens 1 First Player Token 1 Resting Token 2 Custom 20mm Dice (6-sided) 1 Rulebook FUNDAS 63,5x88 (215) BGG - 170561 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
                    38,20 €
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                    Seventh Hero The Prophecy of Kear has long warned of Maedoc the Corruptor's return. The inhuman, malevolent entity known as Maedoc seeks to twist the hearts of men to his will and reshape the world in his own warped image. Now Maedoc has awakened from this millennial slumber, and will once more stretch his dark hand upon the earth. But the Prophecy also speaks of seven heroes who will defeat Maedoc. These brave souls are bound by destiny to uncover the Corruptor's plots, seek out his lair, and put an end to his schemes. Across the land, those who know of the Prophecy are presenting themselves as heroes of legend - and Maedoc's minions pose as heroes in order to find the true seven and eliminate them. The deck in Seventh Hero consists of cards numbered 1 to 7, each number representing a different hero. During the game, players will send cards around, face down, with some hints to what card it is. Players take turns choosing whether to recruit the hero or pass. The player who has six of the seven heroes immediately wins the game, otherwise the player with the most heroes when the deck runs out of cards wins. FUNDAS 63,5x88 (82)
                    8,94 €
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                    Legendary - Buffy The Vampire Slayer Legendary is back with an all new “Buffy the Vampire Slayer” core set! Recruit slayers and fight Big Bads from the hit show. The game features images directly from the show. New to legendary is the Light and Dark tracker. As the tracker moves, certain cards either become more powerful or weaker. Regular Set: 500 total Card set Full Color Game mat Full Color Rule Book Card inserts for easy organization FUNDAS 63,5x88 (500) BGG - 210290
                    51,25 €
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                    Virgin Queen Virgin Queen: Wars of Religion 1559-1598 is a game of grand strategy for two to six players based on the military, political and religious conflicts within Europe during the reigns of Elizabeth I of England and Philip II of Spain. Each player controls one or more of the major powers that presided over European politics in that day. Spain is the juggernaut, able to draw upon the vast riches of their global empire. But such a dominant power is sure to have many enemies. The Ottoman expansion towards Spain's Mediterranean outposts remains unchecked. Elizabeth's English sea dogs are poised to raid Spain's overseas empire. And the forces of Protestant reform will soon drag Spain into eighty years of rebellion in the Netherlands. Will Spain find aid from its Catholic allies? Perhaps not from France, where the Catholic Valois dynasty is soon to engage another group of Protestant believers in the bloody French Wars of Religion. And even Philip's relatives in Vienna who rule the Holy Roman Empire may dabble in the Protestant faith instead of remaining loyal to their Catholic heritage and Spanish brethren. The six powers in Virgin Queen are: Ottoman Spain England France Holy Roman Empire Protestants (Dutch & Huguenots) Virgin Queen: Wars of Religion 1559-1598 is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther's posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen as over half of the rule book remains unchanged. New game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th Century: Religion: Streamlined from Here I Stand, the new rules for religious conversion and rebellion allow actions to be resolved quickly, reflecting the already entrenched presence of both Catholic and Protestant factions across the key areas of religious struggle. World Map: Oceanic expeditions are now under direct player control as they sail to the Caribbean and beyond to seize plunder, found colonies, and attempt to circumnavigate the globe. Diplomatic Influence: Alliances with minor powers (and major powers that can be activated in games with fewer than six players) are now made through a unified system where players buy influence at each of these foreign courts. Weddings: Here I Stand 's secret negotiation phase is still present here in Virgin Queen, but with a new twist. Now you will want to arrange marriages for each of the princes and princesses of your family dynasty with a suitable foreign royal. Will even the Virgin Queen succumb to love and take a husband, or will she jilt that suitor at the last minute once again? Patronage: Your royal court will be visited by artists, writers, scientists, and architects, who all want you to invest in their endeavors for the glory and advancement of the realm. Will you sponsor Galileo, Cervantes, or Shakespeare or instead spend your treasury on a fruitless quest for the Philosopher's Stone? Espionage: Beware, there is also a dark side to this period - a time of espionage and spymasters. In Virgin Queen you can ask your ambassadors to spy on foreign courts, send out handgun-armed assassins, invest in cryptology, and even recruit Jesuit priests for undercover missions of conversion. There are several different scenarios included allowing your play sessions to be tailored to the number of players and time available: Two-Player Tutorial: Great for new players just learning the series, this 90-minute game pits the Ottomans against Spain during the time of the Siege of Malta and Battle of Lepanto. Uses a subset of the full rules so you can dive in quickly. Campaign Scenario: The full Virgin Queen experience, this eight-hour game can last up to seven turns and is normally played with from 4 to six players. Variant rules allow you to play with just two or three players if desired. Armada Scenario: A quicker game focused on Turns 3 to 6 of the full campaign, this 4 to 5-hour game is ideal for tournament play. Once again supports from 4 to 6 players. Components: Five full color counters sheets 22x34 inch full-color mounted mapboard 112 Playing cards & 22 Royal cards Six Power Cards Diplomatic Influence Table card Protestant Spaces card Rules booklet Scenario booklet Ten dice Two Reference cards Patronage Charts cards Royal Wedding card AWARDS & HONORS 2012 Golden Geek Best Wargame Nominee 2012 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame Nominee FUNDAS 63,5x88 (146) BGG - 41066 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
                    76,44 €
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                    Islebound Set sail in a mystical archipelago filled with bustling towns, sea monsters, pirates, and gold! Compete to build the best sea-faring nation with up to three friends by collecting treasure, hiring crew, and conquering or befriending island towns. In Islebound, you take command of a ship and crew. You sail to island towns, collecting resources, hiring crew, and commissioning buildings for your capital city. Each building has a unique ability, and your combination of buildings can greatly enhance your strength as a trader, builder, or invader. You also recruit pirates and sea monsters to conquer towns, which, once conquered, allow you to complete the town action for free, and charge a fee to opponents if they want to use it. Alternatively, you can complete events that give influence, which can be used to befriend towns. There are many routes to success. Will you be a ruthless conqueror, careful diplomat, or shrewd merchant in your race to the top? The player with the most wealth and most-impressive capital city will win the game! BGG - 185589 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
                    47,54 €
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                    Tau Centi - Segunda Mano JUEGO DE SEGUNDA MANO COMPLETO USO Sin Uso ESTADO DE LA CAJA En buen estado ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Inglés NOTA Precintado Like a subliminal force, the signal led various alien races toward the star system TAU CETI. Many civilizations were already on the brink of collapse, and had already left their deteriorating home worlds behind in search of resources, peace, and solidarity. As new civilizations arrived in the TAU CETI system, they settled among the planets, terraforming them into more hospitable worlds. With this mass migration a new alliance was quickly formed, known as the TAU CETI Authority, which encouraged diplomacy among the different cultures and emerged as the new economic power. Trade began, with each civilization utilizing their strengths and comparative advantages to maximize productivity. Heralded among the civilizations, a sense of friendship, economic prosperity and peace enriched the star system. But all is not well. Soon after forming the alliance, unprecedented crises afflicted the colonized planets, causing civil unrest and economic disharmony. The fragile new alliance's existence is now being threatened! The most skilled Command Ship captains and emissaries from each race are being called upon to assemble a team of specialists, explore the star system for answers, and restore stability before all is lost. Tau Ceti: Planetary Crisis is a 1-5 player semi-cooperative game centered around an economic engine, asymmetric powers, and strategic manipulation. Tau Ceti tells a story of a newly formed alliance between several alien factions in a time of galactic declension, who compete for influence as they lead their civilization through a crisis-ridden star system. With multiple paths to victory, you are free to Explore the mysterious outer reaches of the star system for knowledge, Recruit Specialists to help you resolve crises, exploit opportunities through Trade, Buy/Sell commodities as the market fluctuates across planets, Complete Missions for money, Build Orbitals and Defend them against enemies, Acquire Exotic Technologies, and Upgrade your starship's systems for greater advantages as you navigate the cosmic environment. Tau Ceti has all the elements of a 4X game, but allows you to advance at your own pace with à la carte advanced rules, and can be played in 1-2 hours. Your goal is to have the most galactic points (GPs) by the end of the final round. The various ways you can earn GPs are; Resolve Crises Build Orbitals (controls sectors, produces resources) Accumulate Wealth (TAU) Retain Specific Specialist/Crisis Cards Achieve Battle Victories Earning GPs require both strategic and tactical planning. The player who is able to assemble the best crew, play to their strengths, mitigate threats, exploit opportunities and manipulate resources to their advantage will succeed and lead the Tau Ceti Authority into the future!
                    45 €
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                    Lords of Waterdeep Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder - or help - the other lords by playing Intrigue cards to enact your carefully laid plans. During the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game.
                    42,49 €
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                    Medioevo Universale Edición Kickstarter JUEGO DE SEGUNDA MANO COMPLETO USO Sin Uso ESTADO DE LA CAJA En buen estado ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Castellano NOTA Juego precintado. Incluye: Juego base mas todos los streach goals de kickstarter, expansión de mapa y jugadores, traducción al castellano, torres y fuertes en miniatura, más de 10 cajas nuevas y expansión del bardo. The Pope and the Empire, the two universal powers that dominated the previous centuries, were breaking apart. Science and technology were beginning to flourish again. Society was rapidly changing, as cities revived and gained autonomy while the feudal system was starting to crumble. In Medioevo Universale, you have to lead one of the great kingdoms of those times, while taking control of trade, diplomacy, infrastructure development, scientific progress, and military strategy. Build forts and fortifications, bring war to your enemies, conquer new lands, discover new technologies, expand your commerce, repel the barbarians on the frontiers, recruit armies and fleets, forge alliances, and defeat your opponents in battle! Medioevo Universale is a game full of components (more than 1700!) with many aspects to manage, deep interactions with other players, and the ability to give you an immersive experience in the medieval era. In addition of the normal game rules, the box contains also the original prototype rulebook of Nicola Iannone and the elements to play his experimental game version.
                    280 €
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                    Juego Original en Inglés: In Blood Orders, 2 to 4 opponents each take on the roles of powerful but disgraced vampires, exiled from a centuries-old order and hoping to build a new underground kingdom of their own in an unfamiliar city. Players visit locations in disguise to gain resources, perform arcane rituals, and hypnotize the citizenry...but most importantly, to turn hapless victims into fresh, bloodthirsty vampires under their command! To build your new order, you must manage a continuously evolving hand of vampire cards at your command, sending them throughout the city to visit locations, perform arcane rituals, bewitch victims, and recruit new vampires, all over the course of nine rounds (days). All of these activities take the form of cards activated by your order tokens on the board, allowing you to amass critical resources, perform useful actions, and earn points. However, as your power grows, so does fear within the city, making your quest increasingly difficult as the days go by. At the end of the ninth day, the vampire player with the most points reigns supreme!
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                    Juego Original en Inglés: The Kingdom is in need of a new Master Builder, and you are among those vying for the prestigious post. Recruit local citizens and use their unique expertise to outwit your rivals. Only the most majestic metropolis will earn its creator the coveted title of Master Builder! This revised edition of Citadels retains the signature bluffing and intrigue of Bruno Faiduttis celebrated classic, condensing all the published content into a travel-friendly version at an unbeatable price. A game of intrigue awaits!
                    28,79 €
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                    Conviértete en el héroe que tu equipo necesita con el Vehículo Furgoneta Reboot de características de Fortnite Deluxe. Este vehículo está emparejado con una figura translúcida de 10cm de estilo Reboot (Jonesy).Este set de lujo también viene con un impresionante accesorio de tarjeta Reboot. Activa las luces y los sonidos de Reboot al mismo tiempo que reinicias las figuras de acción de Fortnite de 10cm. ¡Este set de vehículos es perfecto para recrear Fortnite en la vida real!Características del producto:- 1 Vehículo de lujo- Furgoneta Reboot de 10cm Figura articulada- Accesorio Reboot Style Recruit (Jonesy)- Tarjeta Reboot.- Activa las luces y los sonidos de Reboot mientras tiras de la palanca para reiniciar las figuras de acción de 4 pulgadas- Este vehículo de lujo viene con una figura de Fortnite articulada de 4 pulgadas translúcida- Este set de Fortnite incluye un impresionante accesorio de reinicio- Hay varios estilos para coleccionar y aún más en breve. Colecciónalos todos.- Apto para mayores de 8 años
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                    Jogo original em inglês: in vigilante, you lead a team of heroes to fight back a swarm of villains running free in the city. vigilante brings social deduction, action management, and tableau-building into a unique combination that leaves you with many different paths to take to accomplish your goals, new strategies and synergies between heroes, and a lot of tension! there are a variety of scenarios (game modes) depending on player preferences. the game plays in rounds, where players have 4 actions to either fight (and imprison) villains, recruit new heroes, search for equipment and other helpful cards, or heal. afterwards, players secretly roll their dice and contribute one of them, which sometimes will help the group but usually hinders them. in brought to justice, each player gets a secret role. 'good' players represent the majority and must imprison 7 villains per good player before the end of the game (i.e. if there are 2 good players, they need a combined total of 14). 'evil' players are trying to foil their plans, and neutral players have independent missions which generally throw a little chaos into the mix. shifting allegiances takes brought to justice and creates even more uncertainty by only guaranteeing one 'good' player, while the rest of the mix could be any combination of 'good', 'evil', or 'neutral' players. even though there's a possibility that all players are good, it will take time to gain each other's trust, and you could end up sabotaging your own victory!
                    58,40 €
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