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In split second

Listado top ventas in split second

Girona (Girona)
SPLIT SECOND VELOCITY XBOX360 XBOX 360 COMPLETO PAL-ESPAÑA SPLIT SECOND VELOCITY XBOX360 XBOX 360 COMPLETO PAL-ESPAÑA     SE VENDE LO QUE SE VE EN LA FOTO    ,   PARA MAS DETALLES CONTACTAR  para  mas detalles contactar antes de comprar pues luego no me  hago responsable, aseguraros antes de comprar SI NO ESTAS REALMENTE INTERESADO O NO VAS A PAGAR POR FAVOR NO PUJES YA QUE TE PONDRE UN VOTO NEGATIVO, GRACIAS  PAGO  POR PAYPAL O  TRANSFERENCIA(la caixa) SE HACEN ENVIOS COMBINADOS LOS GASTOS DE ENVIO SON DE 6,50 € POR CORREO CERTIFICADO 
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Tarragona (Tarragona)
SPLIT SECOND VELOCITY XBOX 360 PAL ESPAÑA PRECINTADO SPLIT SECOND VELOCITY XBOX 360 PAL ESPAÑA PRECINTADO LEVE ROTURA DEL PRECINTO.Envío certificado 4,5€.
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Badajoz (Badajoz)
Split Second Velocity - PS3 Split Second Velocity - PS3 Entrega 24-48h
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Split/second velocity para playstation 3 Un arcade de velocidad muy divertido y muy bien valorado. Diferente a los demás juegos de conducción, aquí luchas contra competidores y contra un entorno destructible. Buen estado. Español. Hago envíos play 3 carreras coches juego need wanted burnout forza driver burn turismo
7 €
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Vendo Split Second - PS3 - PAL UK Cualquier consulta, no dudéis en preguntarme. Saludos!
8 €
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España (Todas las ciudades)
Videojuego Split Second Velocity para Xbox 360, versión PAL. En perfecto estado.
8 €
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España (Todas las ciudades)
Vendo el juego de coches de la ps3 split second con instrucciones y el CD en perfecto estado. No tengo la caratula por lo demás todo esta en perfecto estado y completo. Es un Juegazo de coches muy bueno con mucha acción y buena historia con unos gráficos y sonido espectacular. También funciona aún el servidor de ese juego con mucha gente jugando activa cada vez que te conectes para poder jugar online.
7 €
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España (Todas las ciudades)
Los jugadores ya no solo tendrás que lidiar con los oponentes, sino que además los circuitos en constante cambio supondrán un reto añadido. Edificios y estructuras derribándose sobre la carretera, agua, fuego, humo y todo tipo de peligros que dificultarán la visión y supondrán cambios constantes en el recorrido. Si una ruta se abre, otra se cierra. Todas las acciones están controladas por los pilotos una vez hayan adquirido la habilidad y elegido el instante, por lo que cada carrera será completamente diferente hasta el último momento. Derrapa, salta, evita escombros y cruza túneles inundados. Las reacciones en Split Second estarán condicionadas por la evolución del entorno causada por las explosiones y la destrucción. No te conformes con correr en el circuito. Domínalo! · Desencadena una destrucción épica para acabar con tus rivales. · Cambia el recorrido y crea atajos para que cada vuelta sea distinta. · Quema rueda en los modos multijugador con ocho jugadores en línea y dos jugadores en pantalla divida sin conexión. · Multijugador en línea para hasta ocho jugadores. · Carreras de dos jugadores en pantalla dividida.Garantía 48h
8,80 €
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España
Triumph & Tragedy (Second Edition) Triumph & Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1936-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily. The 22 x 34 area map covers Eurasia to India and the Urals, plus the Americas. Military units are 5/8" blocks, of 7 types (Infantry/Tank/Fortress/AirForce/Carrier/Fleet/Submarine), in 7 different colors (Germany/Italy/Russia/Britain/France/USA/Neutral). The mix of over 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 110 markers of various types. The game starts in 1936, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace). You can win peacefully by: • Economic Hegemony (total of Production + secret Peace Dividend values + Atomic Research is the greatest in 1945, or reaches 25 at any time) OR • Technological Supremacy (build the A-bomb which takes 4 stages and be able to deliver it to a Main Capital). If there is war, you can still win by either of the above methods (with extra Economic Hegemony victory points available), or by: • Military Victory (capture TWO enemy capitals out of nine: each player controls three). Economic production underlies all forms of power in the game. Production is the LEAST of controlled Population (cities), controlled Resources, and Industry (which starts low and can be built up with Investment cards), except that Resources can be ignored if at Peace. Powers can spend their current economic Production on either: • Military units (new 1-step units or additional steps on existing units), OR • Action cards, which have Diplomatic values (to gain Population and Resources without conflict) and a Command value (to move military units), OR • Investment cards, which have Technological values (to enhance unit abilities) and a Factory value (the only way to increase Industry levels). Building a unit step or buying a card costs 1 Production. Simple. You can't inspect cards bought until after you have spent all Production. Initially, the Axis economy is Population/Resource limited, but ahead in Industry, while the West and Russia are Industry-limited, with adequate empires of Population and Resources. Throttling/limiting rival economies by denial of Population/Resources is a key form of competition. In peacetime, this is primarily done via Diplomacy, committing Action cards to gain control of minor nations and their Population/Resources, or to deny or reduce Rival control of them. At war, this can be done more directly by military conquest on land, by Naval/Submarine blockade of trade routes at sea, and by Strategic Bombing of enemy Industry by air forces. The early phase of the game tends to revolve around: • Diplomatic infighting (using Action cards), to gain minor nations (Czech, Rumania, etc) for their Population and Resources, and • Industrial buildup (via Investment cards), with • Military buildups (with the nature of forces being built being unknown to opponents), • Technology advancement (also via Investment cards), and some • Military operations (using Action cards for Command), which can include Violating (attacking) neutral minors to gain Population/Resources when Diplomacy fails. If the game continues peacefully due to imposing defenses or player inclination, pressure builds as players approach a Production of 20, as secret Peace Dividend chits may take someone over the 25 Victory threshold. Or players may succeed in developing the Atomic Bomb and steal a victory that way. At some point, however, one Power (seeing opportunity or necessity) may Declare War on another. The victim gets immediate economic benefits in reaction, but military reality comes to the forefront from this point onward. The third party may well continue its economic development in peace. Or not. Unit movement is by Command card, which specifies a Command Priority letter that determines order of movement/combat and a Command Value number that determines the maximum number of units that can be moved. Command cards are only valid during one specified Season (Spring/Summer/Fall), so a variety of Command cards in one's hand is necessary for a Power to be able to move in every Season. But HandSizes are limited, so each player must balance competing demands for card resources with military security. Combat occurs when rival units occupy the same area, and is executed by units firing in order by Type (defenders firing first amongst equal types), rolling dice for hits. Units have different Firepowers (hit values) depending on the Class of unit they are targeting (ground, naval, air, sub). Land combat is one round per Season while sea battles are fought to a conclusion. Ground units without a Supply line lose 1 step per Season and cannot build (except Fortress units which are immune to both effects but cannot move). Triumph & Tragedy is a true three-sided game: there is no requirement that the West and Russia be on the same side (and in fact there are valid reasons to attack each other), and only ONE player can win the game. Table talk is allowed (and encouraged) but agreements are not enforceable. Alliances are shifting and co-operation is undependable. The game can continue as an economic battle of attrition or a sudden military explosion can change everything. There is immense replayability as players can pursue dominance in Europe via land, sea or air military superiority, technological supremacy, or economic hegemony without rivals realizing their strategy until it is TOO LATE! It is a highly interactive, tense, fast-moving game with little downtime between player turns, covering THE crucial geopolitical decade of the 20th century in 4-6 hours. AWARDS & HONORS 2015 Golden Geek Best Wargame Nominee FUNDAS 63,5x88 (120)
84,5 €
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Cataclysm - A Second World War Cataclysm is not your typical game about World War II. The game begins in 1933, not 1939, and is global in scope. Germany is far from dominating Europe. Japan is on the march in Asia. Every crisis is an unexpected opportunity. There is no hindsight and anything can happen. Truly grand strategic in scope, Cataclysm requires players to lead nations, not just armies or fleets. You must craft a diplomatic strategy, develop political support for your policies at home, shift your economy to a war footing, and build up the forces you need to deter or vanquish your enemies. There is no traditional I-go-you-go turn structure in Cataclysm. Counters representing political actions, military actions, units, and possible events are drawn at random from an action cup. As each counter comes out, the owning player resolves it, and play swiftly moves on to the next draw. You have to make plans to execute when your chance comes up, but you have no idea when, or in what order, events will transpire. A game about global war gives every nation armies, air forces, and fleets. But in Cataclysm, military pieces have no numeric values. You know what forces you have and where they are deployed. To resolve combat, each side rolls up to three dice and compares their single highest die. You can devote more resources to a campaign (generating more dice or bonuses), but that does not guarantee a favorable outcome. Your efforts can lead to triumph… or to disaster. In Cataclysm, you are free to explore alternatives. The Soviets can construct a massive long-range bomber force. Japan can build powerful armored forces to overrun Siberia. Germany can invade Britain, or France can take Berlin, provided you craft a strategy that gets you there.
67,15 €
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España (Todas las ciudades)
Wildflower Floral Elephant Split Clipart, ready to personalize! SVG/DXF/PNG/JPEG - Digital File Product **Fully customizable color options in SVG/DXF form after purchase** See photos for just a few possibilities. Please note: JPEG and PNG files are all black design on white background. Contact me if
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Gloomhaven (Boxed Board Game) (Second Printing) Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a legacy game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.
143,96 €
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España (Todas las ciudades)
Seduce Attract Dream Man Dream Life Make Any Man Fall In Love Dark Femme Fatale Spells Crafts Relationship Boyfriend Husband Keep Him In Love Love Speell ???? Learn The Secrets To Making Him OBSESSED and KEEPING Him OBSESSED ???? This book is the ultimate guide for women who want to tap into their seductive power and learn how to make any man obsessed with them! Seduction is a game of psychology, not beauty, and it is within the reach of anyone to become a master of the game. So if you want to attract, any man you desire, what you need is to look at the world differently, through the eyes of a dark femme. By reading only this e-book you will learn the best techniques of seduction & attraction. Join the thousands of women around the world and say goodbye to all the disappointments and insecurities with guys for the rest of your life. ❤️ Using this guide you'll not only seduce the man of your dreams, but you'll actually get to keep him... ❤️ Know that seduction has two elements that you must analyze and understand: first, yourself and what is seductive in you; and second, your goal and the actions you must take to lower any man's defences by prolonging his infatuation for the rest of his life. Through the exclusive techniques in this e-book you will turn your cold ex into a lover who follows you everywhere, the classic narcissist into a prince charming and the guy you always thought was 'out of your league' into the one who never stops texting you. The dark femme can seduce anyone in any situation. We all have hidden seductive qualities and this e-book will finally make them work. Realize all the desires you want, YOU DESERVE IT. The dark femme isn't born, she is made. Start your journey today before the secrets disappear forever. ⚠️ Read & apply at your own risk. ⚠️
1.464 €
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España (Todas las ciudades)
Se vende juego ALICE IN WONDERLAND para GAME BOY COLOR. En perfecto estado. Con la garantía de calidad de TOP SECOND. Somos tienda y realizamos envíos a toda España. C/ Doctor Fleming, 37 (San Vicente del Raspeig) Tel: 966143292
10 €
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Our super soft bunnies come with personalised ears. These make the perfect gift for Christmas favors & proposals (most popular option is Role on ear 1 and date on ear 2) - Harry -Jessica / Happy Christmas -Emmie / Christmas 2019 - Happy Holidays -Love Granny & Grandad Also make great gifts for baby shower (Baby Smith, Due 2018) Christenings, birthdays and thinking of you. All floral eared bunnies are in 2 sizes 8 inch in height bunnies which come in four new colour options to choose from White, Beige, Pink and Blue all with a beautiful floral print on their ears and feet to match. Or our 10 inch bespoke floral designs in grey or white. We've also got our new elephants and tigers perfect gifts for boys& girls which come with personalised tummies. Our super cute sloths are available in 2 sizes you can also get a heart on this in pink / red or black view here: https://www.instagram.com/p/B41jDA3gVh1/ Personalisation will be in black unless you purchase our rose gold personalisation. I have 2 rose gold options - One is on the pink rose gold in a chrome effect which is a much more subtle option (photographed on the white bunny saying Lulu) The Second Rose Gold option is the Copper Rose Gold glitter this option is only available for 10 letters per ear: So Role Or date not both due to the nature of the vinyl.(photographed on Lily Flower girl in beige) For bunnies just pick which colour bunny you want, then send us a message with what you want writing on ear 1 and ear 2, and let us work our magic.* ???? Love our floral bunny but want a bigger one (as seen in the second and third photo) ?You can purchase her here or view more details here: https://www.etsy.com/uk/listing/606977581/flower-girl-gift-personalized-bunny?ref=shop_home_active_1 ????Looking for a larger bunny not no floral? Why not check out our 30cm bunny https://www.etsy.com/uk/listing/562551563/flower-girl-gift-personalized-bunny?ref=shop_home_active_5 These are the last 2 bunnies photographed on this listing with the girl in the yellow dress and the bunny with the blue bow. These are suitable for all ages but please be advised young children should be supervised due to potential pile loss *If you want hearts inbetween the date please request this when you send over your personalisation otherwise this is not guaranteed * Love facebook and instagram? So do we, follow me www.facebook.com/thecustomisecompany / www.instagram.com/thecustomisecompany for our latest items and offers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *Rush my order is available for this item and I make all these orders after I've finished for the (working) day meaning they can be shipped the following working day. Please note this is NOT expedited shipping, but rushed processing (1-2 working days). you can purchase this here: https://www.etsy.com/uk/listing/614491907/rush-my-order?ref=shop_home_active_5&frs=1 *For expedited shipping please drop me a message as this is an additional fee and not available on all my products. *Please drop me a message if you purchase this service so it doesn't get missed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1.878 €
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