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GREAT BATTLES FOR BOYS: BUNKER HILL TO WWI
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    GREAT BATTLES FOR BOYS: WORLD WAR I
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      GREAT BATTLES (SNAPSHOTS) (ENGLISH EDITION)
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        GREAT BATTLES FOR BOYS: CIVIL WAR: VOLUME 4
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          GREAT BATTLES: CORUNNA
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            GREAT BATTLES FOR BOYS: ANCIENTS TO MIDDLE AGES: 5
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              GREAT BATTLES FOR BOYS: WW2 EUROPE
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                GREAT BATTLES FOR BOYS: WW2 PACIFIC
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                  CATALAUNIAN FIELDS AD 451: ROME’S LAST GREAT BATTLE: 286 (CAMPAIGN)
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                    Villalba de Rioja (La Rioja)
                    Great Battles of World War II: Stalingrad. PC. TDKV10B Great Battles of World War II: Stalingrad. PC. TDKV10B
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                    Ficha técnica great battles of rome ps2 genero: estrategia titulo: great battles of rome ps2 caja original: Sí informacion adicional: imagen no contractual Descripción great battles of rome ps2 great battles of rome ps2 es un objeto de Segunda Mano que se ofrece en estado Buen estado.
                    6,94 €
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                    Ficha técnica great battles of rome psp region: pal genero: estrategia titulo: great battles of rome psp caja original: No informacion adicional: signos de uso no apreciable en las imágenes Descripción great battles of rome psp great battles of rome psp es un objeto de Segunda Mano que se ofrece en estado Buen estado.
                    13,85 €
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                    titulo: great battles of rome ps2 ean: 8033102495117 caja original: si estado: buen estado informacion adicional: revisar el estado de uso en las imágenes.disco algo arañado Descripción del artículo great battles of rome ps2 es un objeto de Segunda Mano que se ofrece en estado buen estado.
                    7 €
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                    Juego Great Battles of Rome para Playstation 2, seminuevo. El producto está en buen estado y completo. Se hacen envíos.
                    20 €
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                    Zaragoza (Zaragoza)
                    JUEGO DE PS2 - CANAL HISTORIA - GREAT BATTLES OF ROME - COMPLETO - JUEGO DE PS2 - CANAL HISTORIA - GREAT BATTLES OF ROME - COMPLETO - Vendo el  juego CANAL HISTORIA - GREAT BATTLES OF ROME de PS2, esta en buen estado y funcionando. Lleva las instrucciones. Envio por Correos Certificado, en caso de duda leete las normas en la pestaña Formas de Pago y Envio.
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                    The Great Battles of Alexander Nueva edición de este clásico superventas que inauguró el multipremiado sistema Great Battles of History. The Great Battles of Alexander: Deluxe Edition es prácticamente la completa historia del arte de la guerra macedonio en tiempos de Alejandro Magno. Batallas de Chaeronea, Pelio, Ligynus, Jaxartes, Samarkanda, Granico, Iso, Gaugamela, Arigeo e Hidaspes. Incluye 720 fichas, tres mapas de 55x85 cm, 1 dado, librillo de reglas (3ª Edición) y librillo de juego, ayudas de juego. Características: tercera edición de las reglas, nuevos mapas para Granico y Chaeronea además de un mapa expandido para Gaugamela. Eejércitos de las tribus del Danubio, ilirios, griegos, persas, escitas e indios, dieciocho nuevos jefes macedonios, sistema de mando de líneas restringido para los persas, indios y griegos, jefes de ala y jefes de contingentes macedonios, formaciones de choque de caballería, los Inmortales etc..
                    84,59 €
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                    Cádiz (Cádiz)
                    PC - GREAT BATTLES OF ROME, EDICION ESPAÑOLA, COMPLETO PC - GREAT BATTLES OF ROME, EDICION ESPAÑOLA, COMPLETO DESCRIPCION: LAS VALORACIONES ESTAN BASADAS EN MI CRITERIO, SOY COLECIONISTA Y SUELO SER JUSTO, SI TENEIS ALGUNA DUDA, PREGUNTARME, AL IGUAL QUE SI NECESITAIS MAS FOTOS    CAJA - 6-10 CARATULA - 8-10 INSTRUCIONES - 8-10 DISCO - 8-10   ENVIO: ENVIO ORDINARIO 2,50 EUROS, RESPONSABLE EL COMPRADOR EN CASO DE PERDIDA ENVIO CERTIFICADO 5,50 EUROS, CON SEGURO DE PERDIDA   ENVIO COMBINADO: SOLO SE PAGA UN ENVIO SE COMPRE LO QUE SE COMPRE POR COMPRAS SUPERIORES A 100 EUROS, ENVIO GRATIS POR CERTIFICADO   FORMA DE PAGO: PAYPAL TRANSFERENCIA BANCARIA   VOTOS:  YO VOTO AL RECIBIR EL PAGO, SE RUEGA CUANDO LE LLEGE EL ARTICULO VOTE EL COMPRADOR, SI HAY ALGUN PROBLEMA COMENTARLO ANTES DE EMITIR EL VOTO
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                    Girona (Girona)
                    SOLDIERS OF THE GREAT BATTLES -- SLAVKOV- AUSTERLITZ -- RUSSIAN INFANTRY 1805 SOLDIERS OF THE GREAT BATTLES -- SLAVKOV- AUSTERLITZ -- RUSSIAN INFANTRY 1805
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                    Girona (Girona)
                    SOLDIERS OF THE GREAT BATTLES -- SLAVKOV- AUSTERLITZ -- AUSTRIAN INFANTRY 1805 SOLDIERS OF THE GREAT BATTLES -- SLAVKOV- AUSTERLITZ -- AUSTRIAN INFANTRY 1805
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                    Barcelona (Barcelona)
                    Wargame The Great Battles of Alexander, de GMT Wargame The Great Battles of Alexander, de GMT sin destroquelar
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                    Barcelona (Barcelona)
                    Canal de Historia. Great Battles of Rome "Si Vis Pacem, para bellum" Toma el control del legendario ejército romano. Desafiaras a tus adversarios en cada nación, sobre cada orilla y sobre todos los terrenos lo largo de más de 700 años de Historia Romana. Contra Griegos, Galos, Cartago... Con cada victoria irás descubriendo la historia del Imperio Romano a través de espectaculares secuencias filmadas por CANAL DE HISTORIA. Lucha con honor, y la historia te recompensará. El destino espera. Conduce a tus hombres a la gloria y Roma gobernará el mundo. Comandante, tu recompensa es grande, pero tú tarea es enorme. Deberás luchar las Grandes Batallas de Roma. Y...deberás ganar. PAL España. En impecable estado. Como recién abierto. Mando, por wassap, más fotos y vídeo en funcionamiento sin compromiso. Trato en mano recogida en local o envío a cargo del comprador. Más juegos retro de Play en mi perfil Etiquetas PS2 Ps2 ps2 play2 PlayStation2
                    5 €
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                    Valladolid (Valladolid)
                    GREAT NAVAL BATTLES videojuego antiguo pc GREAT NAVAL BATTLES videojuego antiguo pc Great naval battles, videojuego de de pc, viene con caja ancha y con sus disquetes.Artículo de colección -La forma de envío es por la empresa de correos, hasta 1 kilo serán 4,20 euros por correo certificado, cada kilogramo más 1 euro extra, envíos internacionales según tarifas de correos. -También puede ser enviado por la agencia GLS para envíos nacionales por 4,20 euros, cada kilogramo más un euro extra.Formas de pago: TRANSFERENCIA BANCARIA, INGRESO EN CUENTA BANCARIA, PAYPAL  con un recargo del 4% sobre el valor final (Incluidos gastos de envío)Por favor, no pujen si no tienen intención de comprar o no lo tienen claro.pregunten, no hay problema, contesto a todo el mundo. SI NO ESTÁ CONFORME POR FAVOR NO PUJE
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                    Madrid (Madrid)
                    juego Wargame - Cataphract - Second Printing - GMT GAMES - GBoH VIII - PRECINTADO juego Wargame - Cataphract - Second Printing - GMT GAMES - GBoH VIII - PRECINTADO Juego wargame perteneciente a la Serie Great Battles of History - Volumen VIII. Diseñado por Richard Berg y Mark Herman. Inglés. Precintado. **** Jariego´s Collections dispone de un amplio catálogo de juegos de mesa y wargames, tanto descatalogados como modernos. Si esta descripción no te parece suficiente o las fotografías no te aclaran algún detalle no dudes en preguntarme TODO lo que necesites. Si estás buscando algún juego para tu colección mira entre todos los lotes que tengo en subasta y en catálogo. Si no encuentras lo que buscas pregúntame por su disponibilidad; tengo muchos más juegos que no aparecen actualmente en Todocolección. Si tienes cualquier duda, PREGUNTAME antes de comprar! Pago por transferencia bancaria. Se admite pago por PAYPAL. Gastos de envío de 8 euros: el envío es CERTIFICADO. ATENCIÓN: mira mis otros artículos, en el caso de que compres varios de ellos los gastos de envío serán ajustados para producirte un ahorro. Todos los artículos se embalan cuidadosamente antes del envío. Si vives en Madrid la entrega puede ser en mano si vienes a recoger el artículo a la dirección que te indique (cerca de Metro de Suanzes, línea 5).  
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                    Arquebus - Men of Iron IV Fecha de Llegada Aproximada - Octubre 2017 Northern Italy - and especially Milan - at the end of the 15th century was the brutal focal point for power and control between France and the Imperialist empires of Venice and Spain. And the battles fought for this prize are a record of the changing face of how war was fought. At the start of the 'war', the main forces were mounted men-at-arms and a tightly packed and closed formation of pike, especially as represented by the Swiss. But as battle churned into battle, that slowly changed. Firepower, in the form of the arquebus (an early musket) became increasingly prevalent and dominant, forcing the closed pike formations to open up, as the Spanish did (with sword and buckler), and the reliance on heavily mounted cavalry to decrease. Arquebus shows all of this in true die-rolling glory, featuring 8 major battles: Fornovo, Cerignola, Agnadello, Ravenna, Marignano, Bicocca, Pavia, and Ceresole. These are all really great game-players, with all but two of them half-mappers playable in 3 hours or less. The other two are the 'tiny' page-sized (8" x 11") Cerignola and the big one-mapper, the major, final battle of Pavia. Pavia was a crushing defeat wherein France lost over 50% of its army and almost all of its nobility of command, including her king, Francis I, who was captured. But for gamers, Pavia is wonderful gameplay, with units all over the greatly detailed map, much maneuver and many tough decisions to make. Arquebus uses the popular "Men of Iron" mechanics with much concentration on detail of weaponry, from the differences between closed formation and open, to the decline of the Swiss (pas d'argent? pas de Suisse), and the rise of the German Landsknecht, the major force in warfare of the era and, ironically, the best-dressed men in Europe. Yes, Landsknecht uniforms literally set the fashion trend at the time for the entire western world.
                    61,45 €
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                    Triumph & Tragedy (Second Edition) Triumph & Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1936-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily. The 22 x 34 area map covers Eurasia to India and the Urals, plus the Americas. Military units are 5/8" blocks, of 7 types (Infantry/Tank/Fortress/AirForce/Carrier/Fleet/Submarine), in 7 different colors (Germany/Italy/Russia/Britain/France/USA/Neutral). The mix of over 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 110 markers of various types. The game starts in 1936, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace). You can win peacefully by: • Economic Hegemony (total of Production + secret Peace Dividend values + Atomic Research is the greatest in 1945, or reaches 25 at any time) OR • Technological Supremacy (build the A-bomb which takes 4 stages and be able to deliver it to a Main Capital). If there is war, you can still win by either of the above methods (with extra Economic Hegemony victory points available), or by: • Military Victory (capture TWO enemy capitals out of nine: each player controls three). Economic production underlies all forms of power in the game. Production is the LEAST of controlled Population (cities), controlled Resources, and Industry (which starts low and can be built up with Investment cards), except that Resources can be ignored if at Peace. Powers can spend their current economic Production on either: • Military units (new 1-step units or additional steps on existing units), OR • Action cards, which have Diplomatic values (to gain Population and Resources without conflict) and a Command value (to move military units), OR • Investment cards, which have Technological values (to enhance unit abilities) and a Factory value (the only way to increase Industry levels). Building a unit step or buying a card costs 1 Production. Simple. You can't inspect cards bought until after you have spent all Production. Initially, the Axis economy is Population/Resource limited, but ahead in Industry, while the West and Russia are Industry-limited, with adequate empires of Population and Resources. Throttling/limiting rival economies by denial of Population/Resources is a key form of competition. In peacetime, this is primarily done via Diplomacy, committing Action cards to gain control of minor nations and their Population/Resources, or to deny or reduce Rival control of them. At war, this can be done more directly by military conquest on land, by Naval/Submarine blockade of trade routes at sea, and by Strategic Bombing of enemy Industry by air forces. The early phase of the game tends to revolve around: • Diplomatic infighting (using Action cards), to gain minor nations (Czech, Rumania, etc) for their Population and Resources, and • Industrial buildup (via Investment cards), with • Military buildups (with the nature of forces being built being unknown to opponents), • Technology advancement (also via Investment cards), and some • Military operations (using Action cards for Command), which can include Violating (attacking) neutral minors to gain Population/Resources when Diplomacy fails. If the game continues peacefully due to imposing defenses or player inclination, pressure builds as players approach a Production of 20, as secret Peace Dividend chits may take someone over the 25 Victory threshold. Or players may succeed in developing the Atomic Bomb and steal a victory that way. At some point, however, one Power (seeing opportunity or necessity) may Declare War on another. The victim gets immediate economic benefits in reaction, but military reality comes to the forefront from this point onward. The third party may well continue its economic development in peace. Or not. Unit movement is by Command card, which specifies a Command Priority letter that determines order of movement/combat and a Command Value number that determines the maximum number of units that can be moved. Command cards are only valid during one specified Season (Spring/Summer/Fall), so a variety of Command cards in one's hand is necessary for a Power to be able to move in every Season. But HandSizes are limited, so each player must balance competing demands for card resources with military security. Combat occurs when rival units occupy the same area, and is executed by units firing in order by Type (defenders firing first amongst equal types), rolling dice for hits. Units have different Firepowers (hit values) depending on the Class of unit they are targeting (ground, naval, air, sub). Land combat is one round per Season while sea battles are fought to a conclusion. Ground units without a Supply line lose 1 step per Season and cannot build (except Fortress units which are immune to both effects but cannot move). Triumph & Tragedy is a true three-sided game: there is no requirement that the West and Russia be on the same side (and in fact there are valid reasons to attack each other), and only ONE player can win the game. Table talk is allowed (and encouraged) but agreements are not enforceable. Alliances are shifting and co-operation is undependable. The game can continue as an economic battle of attrition or a sudden military explosion can change everything. There is immense replayability as players can pursue dominance in Europe via land, sea or air military superiority, technological supremacy, or economic hegemony without rivals realizing their strategy until it is TOO LATE! It is a highly interactive, tense, fast-moving game with little downtime between player turns, covering THE crucial geopolitical decade of the 20th century in 4-6 hours. AWARDS & HONORS 2015 Golden Geek Best Wargame Nominee FUNDAS 63,5x88 (120)
                    84,5 €
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                    Zeno, the great king of the universes, decides to organize a tournament at the end of which the losing universes will be destroyed.will you be able to eliminate as many enemies as possible in epic battles in 5 rounds, 10 rounds or less than 45 minutes? the player with the most warriors in the arena at the end of the game wins the wish for the super dragon balls. will you be determined enough to face the other warriors of the tournament ready to do anything to save their universes from certain destruction?contents: 100 cards (attack, defense, event, special), 89 large warrior cards, 80 warrior tokens, 120 damage tokens, 1 game board, 6 combo dice and 2 classic dice, 1 rulebook.from 2 to 6 players. duration: 30 to 45 mins. from 7 years old.dragon ball super, a board game to relive the adventures of dragon ball z made by topi games.
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