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IROAD ESTUCHE CILÍNDRICO PARA LÁPICES DE FÚTBOL VICTORY GOAL BOLSA DE ALMACENAMIENTO CON CREMALLERA PARA ADOLESCENTES NIÑAS Y NIÑOS ESCUELA
  • Tamaño del estuche. Tamaño del estuche iRoad: 20,5 x 7,7 x 7,7 cm. La capacidad adecuada satisface sus necesidades diarias.
  • Material: está hecho de sarga de alta calidad y algodón perla. Tejido duradero, cremalleras fuertes y sensación cómoda.
  • Diseño creativo: bolsa de lápiz redonda creativa. Diseño de impresión personalizado. Lleno de efecto tridimensional. La cremallera de metal es resistente y duradera. Si este patrón no es lo que te gusta. Puedes buscar "iRoad Cylindrical Pencil Case" en nuestra tienda para encontrar el estilo que más te guste.
  • Fácil de transportar: este bonito y elegante estuche es ligero y pequeño, por lo que puedes abrir fácilmente el estuche cuando lo necesites. Cuando no esté en uso, cierre la cremallera y colóquela en su mochila o bolsa.
  • El mejor regalo: el estuche es un gran regalo para niños, amigos, adolescentes y estudiantes. Se puede dar a sus hijos como regalo de inicio escolar.
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VICTORY´S OUR GOAL
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    VICTORY SHIELD MAIDEN VALHALLA: MEETING,GOAL,TAX,PERSONAL BUDGET,PLANNER,6X9 INCH NOTEBOOK PLANNER - OVER 100 PAGES
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      CHALLENGE THE CHALLENGES: GIVE WINGS TO DREAM (ENGLISH EDITION)
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        VICTORY IS THE GOAL
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          キャプテン翼 ROAD TO VICTORY GOAL.1 [DVD]
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            LINED NOTEBOOK JOURNAL CUTE DOG COVER PRIVATE BRAVERY IS OFTEN THE PRICE OF PERSONAL VICTORY: 114 PAGES, PERSONALIZED, PAYCHECK BUDGET, GOAL, HIGH PERFORMANCE, 6X9 INCH, TO DO LIST, SIMPLE
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              VICTORY´S OUR GOAL (ENGLISH)
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                CAPTAIN TSUBASA VICTORY GOAL 0 [ALEMANIA] [DVD]
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                  VICTORY GOAL (ANGEL PARK SOCCER STARS)
                  • Used Book in Good Condition
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                  Granada (Granada)
                  Victory Goal Sega Saturn NTSC-J Victory Goal Sega Saturn NTSC-J
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                  Alicante (Alicante)
                  Juego VICTORY GOAL de Sega SATURN Juego VICTORY GOAL de Sega SATURN Se trata del juego para la consola SEGA SATURN: VICTORY GOAL. Se encuentra en muy buen estado. Contiene manual de instrucciones.
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                  Málaga (Málaga)
                  JUEGO SEGA SATURN VICTORY GOAL JUEGO SEGA SATURN VICTORY GOAL SEGA SATURN
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                  INTERNATIONAL VICTORY GOAL SEGA Saturn PAL ESPAÑA Completo Football 3D EuropeanPolítica de devoluciones: Aunque nos esforzamos al máximo para ofrecer el mejor servicio, es posible que en alguna rara ocasión pueda suceder alguna incidencia inesperada. Aceptamos devoluciones sin problemas. Si consideramos el motivo de la devolución es justificado, se le enviará otro artículo en sustitución del que pueda haber causado el problema, o incluso se le devolverá el dinero si fuese necesario. Cuando recibas el artículo, ponte en contacto con nosotros en un plazo de 14 días. Gastos de envío de la devolución: A cargo del comprador
                  9,68 €
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                  J LEAGUE VICTORY GOAL NTSC JAPAN IMPORT SEGA SATURN ENVIO CERTIFICADO / 24HPolítica de devoluciones: Aunque nos esforzamos al máximo para ofrecer el mejor servicio, es posible que en alguna rara ocasión pueda suceder alguna incidencia inesperada. Aceptamos devoluciones sin problemas. Si consideramos el motivo de la devolución es justificado, se le enviará otro artículo en sustitución del que pueda haber causado el problema, o incluso se le devolverá el dinero si fuese necesario. Cuando recibas el artículo, ponte en contacto con nosotros en un plazo de 14 días. Gastos de envío de la devolución: A cargo del comprador
                  4,84 €
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                  J LEAGUE VICTORY GOAL 97 NTSC JAPAN IMPORT SEGA SATURN ENVIO CERTIFICADO / 24HPolítica de devoluciones: Aunque nos esforzamos al máximo para ofrecer el mejor servicio, es posible que en alguna rara ocasión pueda suceder alguna incidencia inesperada. Aceptamos devoluciones sin problemas. Si consideramos el motivo de la devolución es justificado, se le enviará otro artículo en sustitución del que pueda haber causado el problema, o incluso se le devolverá el dinero si fuese necesario. Cuando recibas el artículo, ponte en contacto con nosotros en un plazo de 14 días. Gastos de envío de la devolución: A cargo del comprador
                  4,84 €
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                  J LEAGUE VICTORY GOAL 96 NTSC JAPAN IMPORT SEGA SATURN ENVIO CERTIFICADO/ 24HPolítica de devoluciones: Aunque nos esforzamos al máximo para ofrecer el mejor servicio, es posible que en alguna rara ocasión pueda suceder alguna incidencia inesperada. Aceptamos devoluciones sin problemas. Si consideramos el motivo de la devolución es justificado, se le enviará otro artículo en sustitución del que pueda haber causado el problema, o incluso se le devolverá el dinero si fuese necesario. Cuando recibas el artículo, ponte en contacto con nosotros en un plazo de 14 días. Gastos de envío de la devolución: A cargo del comprador
                  4,84 €
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                  Sega Saturn PAL europea completa, todo probado, en muy buen estado, con caja, manuales y accesorios originales, solo falta una pila. 1. Virtua Gun + Virtua Cop 2. Virtua Cop 2 3. Resident Evil 4. Tomb Raider 5. Sega Rally 6. Virtua Fighter 7. Alien Trilogy 8. Manx TT SuperBike 9. Sega Sports Vgoal International 10. Victory Goal 10. Guardian Heroes 11. Command and Conquer 12. Fighters Megamix 13. Sega Ages Volume 1 After Burner II + Space Harrier + Outrun 14. Sega Touring Car Championship 15. Blam! Machinehead 16. Torico 17. Black Fire Solo venta pack completo, envío incluido. Dispongo de más imágenes. Trato preferente en mano en Málaga.
                  980 €
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                  Juegos funcionando sega worldwide soccer (sin manual)-7€ virtual on cyber troopers (completo) -20€ international victory goal (completo) - 8€ jungla de cristal la trilogía (sin manual) - 12€ command and conquer (completo 2 cds) - 18€
                  10 €
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                  Cry Havoc - Segunda Mano JUEGO DE SEGUNDA MANO COMPLETO USO Poco Uso. ESTADO DE LA CAJA En buen estado ESTADO DE LOS COMPONENTES En buen estado IDIOMA Inglés Deep in a quadrant of space believed to be empty, a virgin, unexplored planet has been discovered by three unique, powerful species. The resources of the planet are abundant beyond belief, but are protected vigorously by the indigenous species, known as the Trogs. The riches of the planet will be won, inch by inch, with blood. Cry Havoc is an asymmetric, card-driven area control game for 2-4 players. Each player controls one of the four unique races and fights viciously to gather the most Crystals on the planet, which will more than offset the costs of the conflict. To do this, players must customize their decks of cards, Build powerful Structures, and leverage their unique Skills to gain victory. The indigenous Trogs play a special role in Cry Havoc. In 2- and 3-player games, the Trogs are not controlled by a player, but they act as a deterrent to the invaders' aggression. The beginning of the rules contains the explanation of how the Trogs act against the invading races during 2-3 player games. The rules for playing the Trogs in a 4-player game are described at the end of the rulebook. GOAL OF THE GAME The game is won by the player with the most Victory Points at the end of the game. The primary way to score Victory Points is by controlling Regions with Crystals duringRounds in which Scoring is enabled. Victory Points are also scored for controlling territories, capturing Prisoners, killing enemy Units and using certain Tactics or Skills. FUNDAS 63,5X88 (64) 45X68 (20)
                  30 €
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                  Cry Havoc Deep in a quadrant of space believed to be empty, a virgin, unexplored planet has been discovered by three unique, powerful species. The resources of the planet are abundant beyond belief, but are protected vigorously by the indigenous species, known as the Trogs. The riches of the planet will be won, inch by inch, with blood. Cry Havoc is an asymmetric, card-driven area control game for 2-4 players. Each player controls one of the four unique races and fights viciously to gather the most Crystals on the planet, which will more than offset the costs of the conflict. To do this, players must customize their decks of cards, Build powerful Structures, and leverage their unique Skills to gain victory. The indigenous Trogs play a special role in Cry Havoc. In 2- and 3-player games, the Trogs are not controlled by a player, but they act as a deterrent to the invaders' aggression. The beginning of the rules contains the explanation of how the Trogs act against the invading races during 2-3 player games. The rules for playing the Trogs in a 4-player game are described at the end of the rulebook. GOAL OF THE GAME The game is won by the player with the most Victory Points at the end of the game. The primary way to score Victory Points is by controlling Regions with Crystals duringRounds in which Scoring is enabled. Victory Points are also scored for controlling territories, capturing Prisoners, killing enemy Units and using certain Tactics or Skills. FUNDAS 63,5X88 (64) 45X68 (20) BGG - 192457 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
                  59,45 €
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                  Seasons Seasons is a game of cards and dice which takes place in two phases: The first phase consists of a draft: the goal during this phase will be to establish a strategy for the rest of the game with 9 cards that can be selected (Each card has a specific effect and earns victory points). Once the draft is complete, each player must separate his 9 cards into 3 packs of 3 cards. He will begin the second phase of the game with his first pack of three cards, then gradually as the game progresses, he will receive the other two packets of three cards. Next comes the second phase of play: at the beginning of each round a player will roll the seasons dice (dice = number of players +1). These cubes offer a variety of actions to the players: - Increase your invocation (maximum number of cards you may have placed on table) - Harvesting energy (water, earth, fire, air) to pay the cost of invocation maps - Crystallization energy (during the current season) to collect crystals. These serve both as a resource to rely on some cards, but also many victory points in the endgame. - Draw new cards Each player can choose only one die per turn. The first player will choose among those launched, then the following among those remaining and so on. At each turn, the dice indicate how many remaining cells (1, 2 or 3 boxes) the marker of the seasons ahead. In addition, all the dice are different depending on the season. For example, there are not the same energies to a particular season. Throughout the game, players will therefore have to adapt to these changes. At the end of the game, we add the points of victory on the cards, given the number of crystals possessed. The player with the most victory points wins.
                  34 €
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                  Tragedy Looper, a time-loop deduction board game. A Mastermind will unfold a mystery while the Protagonists try to figure out what is going on. As a Protagonist, your goal is to break out of the time loop maze and create a happy future. But you don’t know who is who, what is what, and you don’t even know how to win! However, you have the ability to travel back in time so you can replay the same script multiple times! As a Mastermind, your goal is to trigger tragedies and feast your eyes upon the misery of your opponents. You have all the information, but you have to win every single loop. And when the Protagonists lose, the taste of victory is so much sweeter!
                  33,97 €
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                  Rayguns and Rocketships Welcome to a galaxy of adventure! In the frozen heart of space lies a fantastic galaxy of planets populated by space-faring factions called Planeteers, who wage a never-ending battle of Rayguns and Rocketships. Some seek action like the brash Astro-Rangers, others desire riches like the fearsome Star Pirates. Some planeteers will to conquer like the horrible alien Blaarg or hunger for honor like the reptilian Zard. Which Planeteers will be the master of the galaxy? That's up to you! Rayguns and Rocketships is an action strategy game inspired by the sci-fi classics of the pulp era. The game features fast-paced strategy, pulse-pounding action and over 32 original miniatures! Players starts by selecting a Planeteer faction consisting of a rocketship miniature, a rocketship interior map, a crew of six Planeteers miniatures, a captain miniature, a two-sided captain card and a deck of maneuver cards unique to each Planeteer faction. Player place their crew on their rocketship map - in the cockpit, manning the control systems or manning a raygun - each gives advantages in flight and combat. Play is divided into three phases: rocketship movement, rocketship combat, crew movement and combat. Players plot their Rocketship's course using maneuver cards or star cards which are added to the player's hand each turn to provide additional tactical and combat advantages during play. As the gigantic rocketships maneuver on the Star Map, they blast away at each other with their deadly rayguns. Crew members can leap out of the airlocks to jetpack into combat with other Planeteers or board enemy rocketships to engage in fierce hand-to-hand combat! Points are scored by defeating crew, playing star cards and destroying rayguns and rocketships. The player who reaches the game's victory point goal wins the game and is declared master of the galaxy!
                  52,02 €
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                  Tau Centi - Segunda Mano JUEGO DE SEGUNDA MANO COMPLETO USO Sin Uso ESTADO DE LA CAJA En buen estado ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Inglés NOTA Precintado Like a subliminal force, the signal led various alien races toward the star system TAU CETI. Many civilizations were already on the brink of collapse, and had already left their deteriorating home worlds behind in search of resources, peace, and solidarity. As new civilizations arrived in the TAU CETI system, they settled among the planets, terraforming them into more hospitable worlds. With this mass migration a new alliance was quickly formed, known as the TAU CETI Authority, which encouraged diplomacy among the different cultures and emerged as the new economic power. Trade began, with each civilization utilizing their strengths and comparative advantages to maximize productivity. Heralded among the civilizations, a sense of friendship, economic prosperity and peace enriched the star system. But all is not well. Soon after forming the alliance, unprecedented crises afflicted the colonized planets, causing civil unrest and economic disharmony. The fragile new alliance's existence is now being threatened! The most skilled Command Ship captains and emissaries from each race are being called upon to assemble a team of specialists, explore the star system for answers, and restore stability before all is lost. Tau Ceti: Planetary Crisis is a 1-5 player semi-cooperative game centered around an economic engine, asymmetric powers, and strategic manipulation. Tau Ceti tells a story of a newly formed alliance between several alien factions in a time of galactic declension, who compete for influence as they lead their civilization through a crisis-ridden star system. With multiple paths to victory, you are free to Explore the mysterious outer reaches of the star system for knowledge, Recruit Specialists to help you resolve crises, exploit opportunities through Trade, Buy/Sell commodities as the market fluctuates across planets, Complete Missions for money, Build Orbitals and Defend them against enemies, Acquire Exotic Technologies, and Upgrade your starship's systems for greater advantages as you navigate the cosmic environment. Tau Ceti has all the elements of a 4X game, but allows you to advance at your own pace with à la carte advanced rules, and can be played in 1-2 hours. Your goal is to have the most galactic points (GPs) by the end of the final round. The various ways you can earn GPs are; Resolve Crises Build Orbitals (controls sectors, produces resources) Accumulate Wealth (TAU) Retain Specific Specialist/Crisis Cards Achieve Battle Victories Earning GPs require both strategic and tactical planning. The player who is able to assemble the best crew, play to their strengths, mitigate threats, exploit opportunities and manipulate resources to their advantage will succeed and lead the Tau Ceti Authority into the future!
                  45 €
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                  JOGO ORIGINAL EM INGLÊS: In Ora et Labora (Latin for 'Pray and work'), each player is head of a monastery in the Medieval era who acquires land and constructs buildings – little enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items – such as books, ceramics, ornaments, and relics – to gain the most victory points at the end of the game. Ora et Labora, Uwe Rosenberg's fifth big game, has game play mechanisms similar to his Le Havre, such as two-sided resource tiles that can be upgraded from a basic item to something more useful. Instead of adding resources to the board turn by turn as in Agricola and Le Havre, Ora et Labora uses a numbered rondel to show how many of each resource is available at any time. At the beginning of each round, players turn the rondel by one segment, adjusting the counts of all resources at the same time. Each player has a personal game board. New buildings enter the game from time to time, and players can construct them on their game boards with the building materials they gather, with some terrain restrictions on what can be built where. Some spaces start with trees or moors on them, as in Agricola: Farmers of the Moor, so they hinder development until a player clears the land, but they provide resources when they are removed. Clever building on your personal game board will impact your final score, and players can buy additional terrain during the game, if needed. Players also have three workers who can enter buildings to take the action associated with that location. Workers must stay in place until you've placed all three. You can enter your own buildings with these workers, but to enter and use another player's buildings, you must pay that player an entry fee so that he'll move one of his workers into that building to do the work for you. Ora et Labora features two variants: France and Ireland.
                  44,79 €
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