-
loading
Solo con imagen

Champion power cards

Listado top ventas champion power cards

PANINI PREMIER LEAGUE 2019/20 ADRENALYN XL JUEGO DE CARTAS OFICIALES
  • Officially Licensed
  • 469 Trading Cards To Collect
  • 20 Clubs To Complete
  • New Cards Include: Top Keeper, Awesome Foursome, Hero, Power Pairing, Triple Threat, Game Breaker, Diamond, Savage Skills and Elite
  • Keep your eyes peeled for the INVINCIBLE card as well!
[Leer más]
Ver precios en Amazon
España
JOGO ORIGINAL EM INGLÊS: Unleash the Power of the Elements this summer! This 100-card set is the latest core booster for the Yu-Gi-Oh! TRADING CARD GAME (TCG). Unearth multiple brand-new strategies and discover new cards for beloved themes like “Elemental HERO” from Yu-Gi-Oh! GX! Whether you are looking to improve the Deck you already have or try out new and unique strategies, Power of the Elements has something for everyone! Here is just some of what to expect: Brand-new cards that will help you Summon powerful “Elemental HERO” Fusion Monsters easily while utilizing Jaden Yuki’s ace monster Elemental HERO Neos!Confound the competition with a new EARTH Fairy-Type theme that excels at recruiting the best and brightest EARTH monsters with strategies from the past!More cards for strategies introduced in previous and upcoming sets including The Grand Creators, Dimension Force, and more!A brand-new World Premiere theme focusing on an unexpected Type of monster!And more!
Ver producto
España
JOGO ORIGINAL EM INGLÊS: New exclusive effects have been added to increase the use of Z cards, expanding the variety of play and making the Zenkai series even more fun! Android 21, which has been highly requested by fans to be reintroduced and is finally here! It not only works well with the Z03 theme, but it is also a powerful card that will dominate the game! Also, Z03 is themed around Power absorption, and features an attractive lineup of other powerful characters, including the popular Majin Buu from DBZ. The long-awaited characters from SDBH Prison Planet Saga will be finally included! New characters and characters with new costumes are also coming soon. LONG AWAITED RETURN OF CHARACTERS FROM DRAGON BALL FIGHTERZ AND NEW CHARACTERS FROM SUPER DRAGON BALL HEROES! Fan-favorite Android 21 is back! A long-awaited character from the Prison Planet Saga makes their debut in Zenkai Series Set 03! (B20) NEW ADDITIONAL EFFECTS FOR Z-CARDS REVEALED FROM SET 03! New effects added to Zenkai Series Set 03 and Starter Decks! These effects power up Zenkai Series Set 01 and 02 cards!
Ver producto
Barcelona (Barcelona)
SUPERZINGS SERIES1 Nº 022 POW POWER SUPERZINGS SERIES1 Nº 022 POW POWER  ¡¡¡ CONSIGUE ACABAR TUS COLECCIONES CON NUESTRAS IRREPETIBLES OFERTAS¡¡ Nuestros artículos por lo general son muy difíciles de conseguir y no solemos volver a tenerlos en venta ya que son ediciones descatalogadas o que ya no se imprimen o fabrican, os aconsejamos que si os gusta un artículo de nuestra tienda lo compréis lo antes posible ya que lo más probable es que no lo podamos tener nunca más en venta. Si quieres mejorar el precio del envío lo puedes conseguir comprando más de un artículo. Por ejemplo en cromos sueltos normalmente sólo pagarás el primer pago hasta los 40 artículos añadidos, con lo que te interesa comprar más de un artículo de golpe. Si el pedido se realiza en USA, América Latina, Asía o Oceanía el precio por el envío puede ser muy superior al que está indicado rogamos pues por favor nos preguntéis por el envío en caso de estar fuera de Europa. Hablamos en Inglés por si tienes alguna duda en castellano puedes contactar con nosotros sin problema ninguno. GET FINISH YOUR COLLECTIONS WITH OUR IRREPETIBLE OFFERS! Our items are usually very difficult to obtain and we do not usually have them for sale since they are discontinued editions or that are no longer printed or manufactured, we recommend that if you like an item from our store you buy it as soon as possible since Most likely, we can never have it for sale again. If you want to improve the shipping price you can get it by buying more than one item. For example, in single cards you will usually only pay the first payment up to 40 items added, so you are interested in buying more than one item at once
Ver producto
España
JOGO ORIGINAL EM INGLÊS: 4 Zenkai 03 booster packs + 2 Limited PR cards?Limited PR card: 1 type. Each set contains 2 of the same PR card.
20,39 €
Ver producto
España
Marvel Contest of Champions - Battlerealm Fecha de Llegada - 3T 2018 Inspired by the critically acclaimed mobile game, Contest of Champions: Battlerealm is a game of combat, strategy and chance. Choose one of 13 fan-favorite Marvel champions, roll the dice and carefully allocate your ISO-8 to power up your champion and attack your opponents, travel to new locations or activate powerful special abilities. Make every game unique in this fast-paced combat game as you battle your champions across 40 different locations. Choose your Champion and enter the Contest! CONTENT o 13 Total Champion Cards, each with accompanying paper standee o 52 Champion Power Cards (4 per Champion) o Art directly from mobile game o 40 different Battle Location Tiles o 6 Quick Reference Cards o 6 Custom Dice o 1 Rulebook
33,95 €
Ver producto
España
Spirit Island (Core Games) Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island. The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming settlements and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present. The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them (eg) drive out the Invaders or clean the land of blight. The game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate-history. At game start, winning requires destroying every last settlement and city on the board - but as you frighten the Invaders more and more, victory becomes easier: they'll run away even if some number of settlements or cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory. The game includes different adversaries to fight against (eg: a French Plantation Colony, or a Remote British Colony). Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill. FUNDAS 63,5x88 (131) 45x68 (15)
67,94 €
Ver producto
España
Virgin Queen Virgin Queen: Wars of Religion 1559-1598 is a game of grand strategy for two to six players based on the military, political and religious conflicts within Europe during the reigns of Elizabeth I of England and Philip II of Spain. Each player controls one or more of the major powers that presided over European politics in that day. Spain is the juggernaut, able to draw upon the vast riches of their global empire. But such a dominant power is sure to have many enemies. The Ottoman expansion towards Spain's Mediterranean outposts remains unchecked. Elizabeth's English sea dogs are poised to raid Spain's overseas empire. And the forces of Protestant reform will soon drag Spain into eighty years of rebellion in the Netherlands. Will Spain find aid from its Catholic allies? Perhaps not from France, where the Catholic Valois dynasty is soon to engage another group of Protestant believers in the bloody French Wars of Religion. And even Philip's relatives in Vienna who rule the Holy Roman Empire may dabble in the Protestant faith instead of remaining loyal to their Catholic heritage and Spanish brethren. The six powers in Virgin Queen are: Ottoman Spain England France Holy Roman Empire Protestants (Dutch & Huguenots) Virgin Queen: Wars of Religion 1559-1598 is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther's posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen as over half of the rule book remains unchanged. New game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th Century: Religion: Streamlined from Here I Stand, the new rules for religious conversion and rebellion allow actions to be resolved quickly, reflecting the already entrenched presence of both Catholic and Protestant factions across the key areas of religious struggle. World Map: Oceanic expeditions are now under direct player control as they sail to the Caribbean and beyond to seize plunder, found colonies, and attempt to circumnavigate the globe. Diplomatic Influence: Alliances with minor powers (and major powers that can be activated in games with fewer than six players) are now made through a unified system where players buy influence at each of these foreign courts. Weddings: Here I Stand 's secret negotiation phase is still present here in Virgin Queen, but with a new twist. Now you will want to arrange marriages for each of the princes and princesses of your family dynasty with a suitable foreign royal. Will even the Virgin Queen succumb to love and take a husband, or will she jilt that suitor at the last minute once again? Patronage: Your royal court will be visited by artists, writers, scientists, and architects, who all want you to invest in their endeavors for the glory and advancement of the realm. Will you sponsor Galileo, Cervantes, or Shakespeare or instead spend your treasury on a fruitless quest for the Philosopher's Stone? Espionage: Beware, there is also a dark side to this period - a time of espionage and spymasters. In Virgin Queen you can ask your ambassadors to spy on foreign courts, send out handgun-armed assassins, invest in cryptology, and even recruit Jesuit priests for undercover missions of conversion. There are several different scenarios included allowing your play sessions to be tailored to the number of players and time available: Two-Player Tutorial: Great for new players just learning the series, this 90-minute game pits the Ottomans against Spain during the time of the Siege of Malta and Battle of Lepanto. Uses a subset of the full rules so you can dive in quickly. Campaign Scenario: The full Virgin Queen experience, this eight-hour game can last up to seven turns and is normally played with from 4 to six players. Variant rules allow you to play with just two or three players if desired. Armada Scenario: A quicker game focused on Turns 3 to 6 of the full campaign, this 4 to 5-hour game is ideal for tournament play. Once again supports from 4 to 6 players. Components: Five full color counters sheets 22x34 inch full-color mounted mapboard 112 Playing cards & 22 Royal cards Six Power Cards Diplomatic Influence Table card Protestant Spaces card Rules booklet Scenario booklet Ten dice Two Reference cards Patronage Charts cards Royal Wedding card AWARDS & HONORS 2012 Golden Geek Best Wargame Nominee 2012 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame Nominee FUNDAS 63,5x88 (146) BGG - 41066 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
76,44 €
Ver producto
España
Here I Stand - Wars of the Reformation (Upgrade Kit) This upgrade kit includes: new card decks a card of updated charts, six new power cards, a half sheet of new counters the new rules and scenario books.
29,75 €
Ver producto
España
Triumph & Tragedy (Second Edition) Triumph & Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1936-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily. The 22 x 34 area map covers Eurasia to India and the Urals, plus the Americas. Military units are 5/8" blocks, of 7 types (Infantry/Tank/Fortress/AirForce/Carrier/Fleet/Submarine), in 7 different colors (Germany/Italy/Russia/Britain/France/USA/Neutral). The mix of over 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 110 markers of various types. The game starts in 1936, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace). You can win peacefully by: • Economic Hegemony (total of Production + secret Peace Dividend values + Atomic Research is the greatest in 1945, or reaches 25 at any time) OR • Technological Supremacy (build the A-bomb which takes 4 stages and be able to deliver it to a Main Capital). If there is war, you can still win by either of the above methods (with extra Economic Hegemony victory points available), or by: • Military Victory (capture TWO enemy capitals out of nine: each player controls three). Economic production underlies all forms of power in the game. Production is the LEAST of controlled Population (cities), controlled Resources, and Industry (which starts low and can be built up with Investment cards), except that Resources can be ignored if at Peace. Powers can spend their current economic Production on either: • Military units (new 1-step units or additional steps on existing units), OR • Action cards, which have Diplomatic values (to gain Population and Resources without conflict) and a Command value (to move military units), OR • Investment cards, which have Technological values (to enhance unit abilities) and a Factory value (the only way to increase Industry levels). Building a unit step or buying a card costs 1 Production. Simple. You can't inspect cards bought until after you have spent all Production. Initially, the Axis economy is Population/Resource limited, but ahead in Industry, while the West and Russia are Industry-limited, with adequate empires of Population and Resources. Throttling/limiting rival economies by denial of Population/Resources is a key form of competition. In peacetime, this is primarily done via Diplomacy, committing Action cards to gain control of minor nations and their Population/Resources, or to deny or reduce Rival control of them. At war, this can be done more directly by military conquest on land, by Naval/Submarine blockade of trade routes at sea, and by Strategic Bombing of enemy Industry by air forces. The early phase of the game tends to revolve around: • Diplomatic infighting (using Action cards), to gain minor nations (Czech, Rumania, etc) for their Population and Resources, and • Industrial buildup (via Investment cards), with • Military buildups (with the nature of forces being built being unknown to opponents), • Technology advancement (also via Investment cards), and some • Military operations (using Action cards for Command), which can include Violating (attacking) neutral minors to gain Population/Resources when Diplomacy fails. If the game continues peacefully due to imposing defenses or player inclination, pressure builds as players approach a Production of 20, as secret Peace Dividend chits may take someone over the 25 Victory threshold. Or players may succeed in developing the Atomic Bomb and steal a victory that way. At some point, however, one Power (seeing opportunity or necessity) may Declare War on another. The victim gets immediate economic benefits in reaction, but military reality comes to the forefront from this point onward. The third party may well continue its economic development in peace. Or not. Unit movement is by Command card, which specifies a Command Priority letter that determines order of movement/combat and a Command Value number that determines the maximum number of units that can be moved. Command cards are only valid during one specified Season (Spring/Summer/Fall), so a variety of Command cards in one's hand is necessary for a Power to be able to move in every Season. But HandSizes are limited, so each player must balance competing demands for card resources with military security. Combat occurs when rival units occupy the same area, and is executed by units firing in order by Type (defenders firing first amongst equal types), rolling dice for hits. Units have different Firepowers (hit values) depending on the Class of unit they are targeting (ground, naval, air, sub). Land combat is one round per Season while sea battles are fought to a conclusion. Ground units without a Supply line lose 1 step per Season and cannot build (except Fortress units which are immune to both effects but cannot move). Triumph & Tragedy is a true three-sided game: there is no requirement that the West and Russia be on the same side (and in fact there are valid reasons to attack each other), and only ONE player can win the game. Table talk is allowed (and encouraged) but agreements are not enforceable. Alliances are shifting and co-operation is undependable. The game can continue as an economic battle of attrition or a sudden military explosion can change everything. There is immense replayability as players can pursue dominance in Europe via land, sea or air military superiority, technological supremacy, or economic hegemony without rivals realizing their strategy until it is TOO LATE! It is a highly interactive, tense, fast-moving game with little downtime between player turns, covering THE crucial geopolitical decade of the 20th century in 4-6 hours. AWARDS & HONORS 2015 Golden Geek Best Wargame Nominee FUNDAS 63,5x88 (120)
84,5 €
Ver producto
España
Valeria - Card Kingdoms Valeria: Card Kingdoms is a tableau-building game for 1-5 players and will feel familiar to deck-building fans. The cards you buy can work for you on your turn and on all the other player turns, as well. On your turn, roll two dice and activate citizen cards with the result of each individual die and the sum of both dice. Other players will simultaneously activate their citizen cards based off of the roll. Next, take two actions from the following: slay a monster, recruit a citizen, buy a domain, or take 1 of any resource. The player with the most victory points at the end wins the game. Components 215 cards (63x88 mm): 5 Starter Peasant cards 5 Starter Knight cards 5 Quick Reference cards 10 Duke cards 10 Exhausted cards 108 Citizen cards 6 Cleric 6 Monk 6 Butcher 6 Merchant 6 Alchemist 6 Mercenary 6 Archer 6 Wizard 6 Knight 6 Peasant 6 Thief 6 Rogue 6 Champion 6 Warlord 6 Paladin 6 Priestess 6 Miner 6 Blacksmith 48 Monster cards 6 Hills Monsters 6 Ruins Monsters 6 Forest Monsters 6 Valley Monsters 6 Mountain Monsters 6 Cavern Monsters 6 Swamp Monsters 6 Barren Monsters 24 Domain Cards 168 Wood Tokens 48 Gold Tokens 48 Strength Tokens 48 Magic tokens 24 VP Tokens 8 5x Tokens 1 10x Tokens 1 First Player Token 1 Resting Token 2 Custom 20mm Dice (6-sided) 1 Rulebook FUNDAS 63,5x88 (215) BGG - 170561 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
38,20 €
Ver producto
España
Time of Crisis During the Crisis of the Third Century, the Roman Empire nearly collapsed in the face of calamitous internal and external strife, including continuous civil war and barbarian invasions from all directions. Beginning with the assassination of Emperor Alexander Severus, a period of 50 years saw nearly as many different men seize imperial power over all or part of the Empire, until the reforms of Diocletian in 284 AD ushered in an era of peace. In Time of Crisis, 2-4 players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time. Starting from control of one province and a few low-value cards, you are challenged to establish your base of power during this fragile period of Roman history. You must build your armies, take control of valuable provinces, develop your support, and defend yourself against barbarian incursions, inopportune events, and the machinations of your political opponents. Time of Crisis is easy to learn and playable in about 2-3 hours. It incorporates popular game mechanisms such as deckbuilding and hand management, but also delivers a true light wargame experience. The historical flavor is strong, with many meaningful decisions and opportunities presented to players on the board. This game finally fully closes the loop between deckbuilding card games and board games. Your cards dictate what actions are available to you on the board, and in turn, your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns. Will you specialize in manipulating the Senate, wielding the power of the Legions, or being a man of the People? Or will you master a blend of all three? In a twist unlike most deckbuilding games, you have the privilege of selecting the cards that compose your hand each turn! However, you still need to eventually work through your entire deck before you can use your cards again, so deck management and timing is critical. All of the key elements of the era are present in Time of Crisis: civil wars between competing generals and governors, Roman legions defending the frontiers against barbarian tribes, Senate favoritism, barracks emperors, even angry mobs, inflation, the Praetorian Guard, and the ability to carve off your own piece of the Roman Empire. Can your dynasty arise as the new leaders of the Roman Empire before Diocletian emerges and brings peace once again? Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
58 €
Ver producto
España
Jogo original em inglês: galactic chaos erupts in february with photon hypernova, the first core booster of 2023 for the yu-gi-oh! trading card game (tcg)! this 100-card set lets your deck shine brighter than ever before with brand-new cards for kite tenjos photon and galaxy strategies from yu-gi-oh! zexal! expect the unexpected in photon hypernova with powerful new cards to discover that are truly out of this world! here is just some of what you can look forward to: a new world of strategy opens up thanks to new photon and galaxy cards! unleash up to 3 attacks on your opponents monsters with a brand-new form of number 62: galaxy-eyes prime photon dragon! if youre looking for more photon and galaxy cards to increase your synergies, you can find some in legendary duelists: season 2!brand-new chaos monsters! new tuner monsters will help you unleash a massive multi-attacking, monster banishing, synchro monster powerhouse that can reach 4500 atk! if synchro summons arent your thing, you can try a world premiere monster whose capabilities change depending on where the monsters you banish originate from.visas starfrosts journey continues! new cards to complement the scareclaw, tearlaments, and kashtira strategies from dimension force, power of the elements, and darkwing blast!illuminate new strategies and uncover brand-new cards that might seem familiar!new cards that explore modern ways to play themes from the past!saddle up, duelists! get ready to run the most dangerous race ever devised by man with a brand-new world premiere theme!and more! the photon hypernova booster set contains 100 new cards: 50 common cards, 26 super rare cards, 14 ultra rare cards, 10 secret rare cards
Ver producto
España (Todas las ciudades)
???????? One proxy set includes one of each (a playset four of each): ✔︎ Gaea's Cradle ✔︎ Carpet of flowers ✔︎ Allosaurus Shepherd ✔︎ Heroic Intervention ✔︎ Survival of the fittest ✔︎ Sylvan Library ✔︎ Finale of Devastation ✔︎ The Great Henge ✔︎ Craterhoof Behemoth ✔︎ Nyxbloom Ancient ✔︎ Doubling Season (Bonus Card) ???? Elevate your MTG experience with our captivating MTG Proxy cards, unleashing the true potential of your deck. ???? Seamless Integration: - Crafted with real MTG card stock for a perfect match in size, thickness, and material. - Exquisite full art design seamlessly enhances your board state. - Revel in vibrant colors and glossy finishes that bring your cards to life. ???? Savings & Surprises: - Exclusive 33% discount on each playset of Proxy cards. - Unwrap the magic with bonus cards and tokens gifts in every order. - Lightning-fast and free shipping within the USA on orders over 35 $. ✅ The Ultimate Advantage: Our MTG Proxies redefine your gaming journey. Meticulously designed to capture the essence of genuine MTG cards, they offer an immersive and authentic experience. The best Full Art designs make your collection stand out while enhancing gameplay. These cards are not just tools; they're exquisite works of art, adding sophistication to your deck and protecting your MTG collection. ???? Empower Your Deck: Unlock new deck power with our spellbinding MTG Proxies. Perfect for MTG Commander enthusiasts and collectors, they provide unrivaled protection for your valuable cards and infuse style and finesse into your gameplay. Explore custom decks and alternate strategies with the magic of Proxies. ???????? Quality Beyond Compare: Our commitment to quality is as unwavering as a magician's spell. Meticulously handcrafted with premium materials, our Proxies meet the highest standards. Trust in our expertise and attention to detail, as we use the same exceptional playing card stock found in the renowned trading card game we all know, guaranteeing unparalleled durability and a satisfying snap with every play. ❤️ Unlock the full potential of your MTG journey with our extraordinary MTG Proxies. Order now and immerse yourself in the magic of the game!
3.500 €
Ver producto
España
Lorenzo Il Magnífico - Houses of Renaissance n Lorenzo il Magnifico: Houses of Renaissance, each player now becomes the head of a powerful house of Renaissance, each of which has a strong special ability that only that player can use. Players choose the houses from the ten available at the beginning of the game through a special and fast auction. This expansion also introduces: 48 new Development Cards and a fifth tower, where these cards are placed. These cards add to the game a lot of new powerful effects. 20 new Leader Cards with a new leader mechanism. 30 special tokens that player can take and use in combination with the new cards, and that add new way to collect resources and perform actions. The components to add a fifth player to the struggle for the power. FUNDAS 45x68 57x89 Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
25,48 €
Ver producto
España
Starship Samurai Take your place as daimyo of one of the major clans and fight for your right to the title of Galactic Emperor in Starship Samurai, an epic new game of warring clans for two to four players. In this war, you must use diplomacy to bring honor to your clan, earn the support of the lesser clans, and cement your claim to the throne. But when negotiation is not enough, you can launch massive fleets or deploy the most fearsome weapons the galaxy has ever known - the terrifying Samurai Mechs - to crush your enemies and seize key locations. Exert your influence and bring order out of chaos! "The heavens erupt in the skies above the streets of Byakko City. Points of light flash briefly as the warp drives of carrier ships blink into existence. The Nova Clan's forces are caught off-guard as a swarm of Void fighters launch to overtake the bustling capital city. The airspace siege cannons of the Void carrier hammer away at Nova Clan's defenses, and a shadow falls over the city. Masumune has arrived. The gargantuan samurai mech cuts through the enemy forces with ease, obliterating the few remaining Nova Clan ships as they attempt to warp away to a neighboring system. Byakko City belongs to the Void Clan… for now." Fight for control of the Lotus Galaxy in Starship Samurai, a game of area control and massive mech combat for 2-4 players. Take control of your clan and lead your fleet of ships to glory with cunning tactics and political manipulation. Battle for control of key locations in the Lotus Galaxy to increase your clan's honor and sway lesser clans to your cause. Each round, players will use an innovative action selection system to use one of four available actions: Gain Wealth, Move Units, Draw Cards or Move a Clan Token. The value of each action is determined by the token used (1-4). This system allows players to adjust their strategy at a moment's notice to reflect the challenges they'll face from rival clans. Move your ships and Samurai to block a key location, draw cards to change the course of battle, move a Clan Token to secure your claim to the throne or generate wealth to give you even more options. Each player will control two Samurai with unique abilities that can vary their strategy and change the outcome of any game. These advanced Mechs are the heart of your fleet's power, capable of destroying enemy ships with ease and shifting battles in your favor. Use them wisely! Maintain Honor, no matter the cost in Starship Samurai. Lead your clan to victory and secure your claim to the throne of the Galactic Emperor. Contents 1 rulebook 1 alliance board 4 location boards 4 player boards 48 action cards 16 unit cards 16 location cards 8 Samurai mech figures 32 fighter ship figures (8 each of 4 colors) 4 carrier ship figures (1 each of 4 colors) 44 wealth tokens 1 first player token 4 player score markers 16 order markers 8 clan markers
50,95 €
Ver producto

Anuncios clasificados - compra y vende gratis en España | CLASF - copyright ©2024 www.clasf.es.

MONDIGITAL SLU propietario de www.clasf.es declara que en calidad de Afiliado de Amazon, obtiene ingresos por las compras adscritas que cumplen los requisitos aplicables y por ello aparecen enlaces dentro del site que llevan al usuario hacia fichas de producto de Amazon.es