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Between two game to play it

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BAATOGOO G30S 2.4G REMOTE CONTROL VOICE AIR MOUSE 33 KEYS IR LEARNING GYRO SENSING SMART REMOTE FOR GAME ANDROID TV BOX
  • Wireless tv remote + Air mouse + 33 Key ir learning remote,this 33 key ir learning remote remote can works in two modes that switch between the tv key control your hung tv box, tv, audio system with one remote.Do some learning buttons more than once before it worked, and all buttons can assigned to your liking.
  • Wireless TV Remote Control: 2.4GHz wireless connection via a USB receiver, plug and play, you can snuggle on the sofa and enjoy long-range wireless control up to 10 meters / 32.8ft.Replacement Remote Control Controller For Android tv box T95Z/T95K/T95V/T95D/T95E/X96 mini/X96 Max/MXQ/MXQ Pro 4K/M8S IPTV Media Player.
  • Voice remote control : Use voice search with the built-in mic to instantly find TV shows, movies, and games.Works anywhere in the room without having to point at the TV.No need keyboard or editing words,save your time and entry app or copy word quickly.
  • Small and Portable Remote Control : With small dimension, you can use it at home, enjoying PC multi-media entertainment or take it to the office, suitable for conference, presentation & lecturing.Farewell to the mouse hand,no lines and the shackles of the desktop, suitable for more scenes.
  • You will get :1*Air mouse remote,1*USB receiver,1* 1 x User Manual. If you have any question about our remote, please contact us,we would be happy to assisant to you.
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QITER TELESCOPIO PARA NIÑOS, 3 COLORES 6 * 42 TELESCOPIO BINOCULARES JUEGOS MILITARES AL AIRE LIBRE JUGUETES 5.1 * 4.5 * 2.0IN CON CORREA PP TELESCOPIO(BLACK)
  • Telescope magnification is 6 times, diameter is 42mm.
  • Could enrich the tactics for military game. In the game, you can use the telescope to view distant targets and enrich the tactic type for military game.
  • Equipped with hanging rope: it is convenient for children to play outdoors and hang it around their neck for travelling. Adjustable eye distance radian: dual cylinder design, the radian between the two cylinder can be adjusted.
  • The shell is made of high quality material, which has good hardness, strong wear resistance and resistance to impact, and is not easily damaged by impact.
  • It is suitable for children.
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COSIKI TELESCOPIO PARA NIÑOS, TELESCOPIO MILITAR PARA NIÑOS, 1PCS CON CORREA PARA NIÑOS AL AIRE LIBRE(BLACK)
  • Equipped with hanging rope: it is convenient for children to play outdoors and hang it around their neck for travelling. Adjustable eye distance radian: dual cylinder design, the radian between the two cylinder can be adjusted.
  • Telescope magnification is 6 times, diameter is 42mm.
  • The shell is made of high quality material, which has good hardness, strong wear resistance and resistance to impact, and is not easily damaged by impact.
  • It is suitable for children.
  • Could enrich the tactics for military game. In the game, you can use the telescope to view distant targets and enrich the tactic type for military game.
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LOVE STAMPS PUZZLES,IGSAW PUZZLES FOR ADULTS 1000/500/200 PUZZLE GAMES, INCREASE THE FEELINGS BETWEEN COUPLES AND IMPROVE CHILDREN'S INTELLIGENCE (1000 TABLETS)
  • Couples time:you and your significant other can gather around jigsaw puzzle and, within a short time, complete it together and have a meaningful conversation at the same time. this love puzzle game,girlfriend loves You're more because your have accomplished a great thing together.
  • Using high-quality wood as raw material, using more expensive cutting technology, so that the fragments have more shapes and details, and the grooves are accurate. can be used for a long time.
  • Design: our jigsaw cuts are hand-made to create a more meaningful and challenging and confusing experience. The anatomical angle and straight segment in the middle of the puzzle are the elements that we design into all the puzzles. You rarely find two pieces of the same thing!
  • Puzzle is a very useful game. It can exercise peoples patience, concentration, endurance, observation and intelligence. When you finish your work, you will feel a sense of accomplishment.
  • Each puzzle is a small pattern and is the best gift for family, friends and lovers. Good choice for birthday and Christmas gifts,They play our creativity, the most valuable parent-child games and intellectual games for adults and children. (not edible, not suitable for children under 3 years old).
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CY-BUITY MEMORY CARD FOR SONY PS2 PLAYSTATION 2 NEW 16MB [IMPORTACIÓN INGLESA]
  • Al tratarse de un producto importado de Reino Unido, este producto puede no incluir idioma castellano.
  • This memory card is exclusively for PS2 and offers real memory on a single card
  • Two storage units each provide capacity without compression. Easy one-touch switching between the two storage units.
  • It is 100% compatible with the original memory card. It uses Flash Memory, the storage technology that's revolutionizing handheld computers, digital cameras, and MP3 players to provide larger storage capacity
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A GAME OF CAT MOUTH BY EXPLODING KITTENS - FAMILY-FRIENDLY PARTY GAMES - GAMES FOR ADULTS, TEENS KIDS (EN INGLÉS)
  • A Game of Cat & Mouth is a fiercely competitive magnet-powered pinball’ish game where the box IS the game board! It’s portable and easy to set-up: just open and play!
  • From the creators of Exploding Kittens : more than 10 million copies sold, breaking records in games for kids, games for adults, and everything in-between.
  • The game features a Rainbow Ralphing "Cat Mouth” centerpiece and 6 optional wall bumpers (no judgment, we get it)
  • This holiday gift favorite takes 5 minutes to learn, 15 minutes to play, is for 2 players (ages 7+) and includes 24 catapult-able balls and 2 magnetic, human-powered Kitty Paw Flickers (No batteries ever needed. EVER!), box and instructions.
  • Play with more than 2 players using the tournament app.
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MCBAZEL ARCADE GAME VGA A CGA/CVBS/S-VIDEO VIDEO CONVERTER BOARD ALTA DEFINICIÓN PORTÁTIL PARA MONITOR CRT/LCD/PDP
  • The high definition Video Converter Board is a professional game converter, which is specially designed for game industry. Plug and Play, easy to operate.
  • Supports VGA / SVGA / XGA / SXGA (640 * 480, 800 * 600, 1024 * 768, 1280 * 1024) Component Signal Input. Supports VGA output by pass.
  • It can convert VGA input signal to CGA / / CVBS / S-VIDEO component signal. CGA signal output (15K). Video / S-video output. Supports NTSC & PAL (you can freely change the mode between NTSC & PAL by press N / P button). Supports image position control & image zoom control.
  • On Screen Display (English). True digital 24-bit A/D converter for true 16.7-million color conversion. 24 professional video processing chip, a variety of video output signal.Good color reproduction, image no dry point, no jagged.
  • Supports all types of VGA monitors (CRT, LCD, PDP, Projector, etc). A variety of standard switching, to adapt to a variety of display tubes and television.
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NATIONAL GEOGRAPHIC SENSORY SCIENCE KIT - MEGA SCIENCE COMBO KIT FOR KIDS, INCLUDES SENSORY PLAY SAND, SLIME, PUTTY, AND OTHER SENSORY EXPERIMENTS, GREAT INTERACTIVE LEARNING AND STRESS RELIEF TOY
  • SENSORY STIMULATION - Sculpting, hydrophobic, and sensory sand along with putty and slime look and feel amazing
  • PLAY LONGER - The sands, putty, and slime are reusable providing fun, interactive, and creative play day after day
  • BETTER TOGETHER - This is a great collaborative play pack to enjoy with friends, family, or classmates
  • PUT YOUR THINKING CAP ON - Our detailed learning guide is packed with science facts making it the ultimate sensory science kit
  • SATISFACTION GUARANTEED – The National Geographic STEM series provides kids high-quality educational toys that are a whole lot of fun! If your experience is anything less than extraordinary, let us know so we can make it right for you
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PS4 - STAR WARS: SQUADRONS - [VERSIÓN INGLESA]
  • All Wings Report In Plan skirmishes with your squadron in the briefing room before taking off to the evolving battlefields across the galaxy. Compete in intense 5 vs. 5 multiplayer dogfights or unite with your squadron to tip the scales in monumental fleet battles. Together, youre the galaxys finest.
  • Master Legendary Starfighters Take control of different classes of starfighters from both the New Republic and Imperial fleets including the agile A-wing and the devastating TIE bomber. Modify your ship, divert the power between its systems, and destroy your opponents in strategic space dogfights.
  • Live Your Star Wars Pilot Fantasy The cockpit is your home. Use its dashboards to your advantage and with just a thin hull of metal and glass between you and the perils of space feel the intensity of combat from a first-person perspective. Take off in thrilling multiplayer modes and a unique single-player Star Wars story, which covers a key campaign near the conclusion of the Galactic Civil War. Immerse yourself in the pilots seat completely with the option to play the entirety of Star Wars:
  • The Mission is Clear Star Wars: Squadrons is a fully self-contained experience from day one, where you earn rewards through play. Climb the ranks and unlock new components like weapons, hulls, engines, shields, and cosmetic items in a clear path for progression that keeps gameplay fresh and engaging.
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HEXERS GAME MASTER SCREEN - DUNGEONS AND DRAGONS D&D DND DM PATHFINDER RPG ROLE PLAYING COMPATIBLE - 4 CUSTOMIZABLE PANELS - INSERTS INCLUDED THAT SLIDE INTO THE POUCHES - DRY ERASE TRACKER SHEET
  • HIGH QUALITY INSERTS: The inserts give an overview of the basic dungeons and dragons 5e rules. Perfect as a 'cheat sheet' for beginner and seasoned dungeon masters, complementary to the official rulebooks. Two dry erase sheets are also provided: an empty sheet and a tracker sheet. And double sided artwork is included for the player facing side. TIP: when players trigger an event or unlock something special you can turn the artwork to indicate it.
  • CUSTOMISABLE: The 4 panels are customisable on both sides. Add your own artwork, campaign notes, maps or other information sheets (e.g. rules for other role playing games). Each panel fits US Letter and A4 sized paper.
  • PERFECT SIZE: The panels each measure 12.13'' x 9.7'' (30.8cmx24.5cm). The panels are high enough to hide preparation notes from players and have detailed notes. By folding the panels making an "M" the DM can have a good overview of the table.
  • EYE FOR DESIGN: The artwork is detailed and fantasy themed. We also provide a basic more abstract version of every drawing on the back side. A box with artwork is provided to store the screen in between sessions.
  • 100% SATISFACTION GUARANTEE: We aim for 100% customer satisfaction. If there are any problems with the product please let us know. We provide easy refund possibilities and timely shipping.
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Between Two Cities - Capitals Now at the pinnacle of your career, you are sought after by two capital cities to build their city centers. Not only do you have to consider the natural features that were the reason for their founding, you also need to ensure the civic buildings are appropriately placed, and you must not forget to satisfy the citizens' demands along the way. Between Two Cities: Capitals expands the base game by adding several new challenges: landscapes, districts, and civic building tiles. This is not a stand-alone expansion; you'll need the original Between Two Cities game to play it. Between Two Cities: Capitals features the following: • 21 Civic tiles • 7 Landscape tiles • 14 wooden city tokens • 7 district cards • 3 district scoring tiles • 1 rulebook • 1 Automa rulebook & 1 Automacity mat BGG - 225370
16,95 €
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Expediente X - El Juego Oficial JUEGO DE SEGUNDA MANO COMPLETO USO Poco Uso ESTADO DE LA CAJA En buen estado ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Castellano You need a vcr to be able to play it. You play an enclosed video tape, then a question gets asked, either the question is connected to the series clip from the tape, or it's about topics concerning the X-Files. (You can chose between two different degrees of difficulty.) The topics are: - The Characters - The Background/History - The Mystery - Behind the Scenes
10 €
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Enemy Coast Ahead - The Doolittle Raid Enemy Coast Ahead: The Doolittle Raid uses the game format to explore the first raid on the Japanese home islands by the United States during World War Two. It is a solitaire game challenging the player to conduct a successful mission where the criteria for success is not purely military. The player must organize, equip, and train a squadron of B-25 medium “Mitchell” bombers to attack a distant and rather dangerous target. The game not only covers the raid from launch to landing, it extends the story on both ends. Threatened from the air and from the sea, the player must do his utmost to strike the Japanese capital, avenging the attack on Pearl Harbor, and then land his aircraft safely. If the raid goes poorly it may boost Japanese morale and deflate the mood in the United States. Getting the B-25s close enough to launch is vital, as is the recovery of aircraft and crewmen, but above all, the player's main dilemma will be secrecy. The risk is great. Failure could mean the loss of an entire squadron, or worse, the sinking of a precious aircraft carrier. Will the Doolittle Raid add to the dismal news of Pearl Harbor, Guam, Wake Island, and Bataan, or will it signal the turning of the tide? The History Washington - April 21, 1942: After two days of rumor prompted by Japanese radio broadcasts, President Franklin Delano Roosevelt finally agrees to a press conference. Deftly avoiding difficult questions, he claims insufficient information to neither confirm nor deny the biggest news story of the four month old war. To placate tenacious journalists, however, he tells the press that the attack on Kobe, Osaka, Nagoya, and Tokyo by United States aircraft, was launched from a mysterious base he would only call “Shangri-La,” an imaginary island from the recently published novel Lost Horizon. His impish grin, if not his words, tell the press that the top secret operation dubbed Special Aviation Project Number One has indeed been a success. That same day China's foreign minister hands a telegram to Army Air Corps Chief Hap Arnold. It has taken some time to arrive in Washington, an indication that all may not be well with the mission. Dictated two days ago by the commander of that top secret operation, a distraught Lt. Colonel James Doolittle, it reads: Mission to bomb Tokyo has been accomplished. On entering China we ran into bad weather and it is feared that all planes crashed. Telegram in hand, Arnold immediately admits to the commander of the Joint Chiefs of Staff that the mission has failed. No bombers have been recovered. After sending that telegram, Doolittle himself expects a court marshall, confiding to his engineer that they'll tie him to a desk for the rest of the war, if he's lucky. Days later he is astonished to learn of his promotion to Brigadier General, and even more so when he is notified that the president recommended the Congressional Medal of Honor. The Doolittle Raid remains an enigmatic and contradictory episode of World War Two, defying easy interpretation even to this day. Was it a victory or a debacle? Was it a minor footnote in the annals of that war or a significant military event? Was it a desperate bid to avenge the attack on Pearl Harbor, or, a harbinger signaling death and horror soon to visit Japanese cities from the sky? Narrative Sequence Much like chapters in a story, the game is organized in six narrative segments, chronologically arranged. Each poses its own set of challenges and prompts decisions that establish the environment and conditions of subsequent chapters. Planning Naval Flight Over Targets Recovery Debriefing Historical Scenarios Besides play of the full narrative, the game offers a number of historical dissections, each a scenario focusing on a fragment of the raid. They are also a handy way to learn the game, since each scenario uses only part of the rules. For example, Scenario One covers Doolittle's flight over Tokyo, using only the 8.5x11 Target Map and the Attack Segment. An alternative scenario looks at a night raid by that flight, as Doolittle originally planned it. After playing one or two small scenarios using only the Attack segment's rules, a larger scenario can be played adding the Flight segment. Graduate next to an even larger scenario that starts with the Naval segment. In this way a player can learn the game in program fashion, little by little, studying the history of the raid by playing it as he learns. Player Aid Folders: The game comes with several 11” x 17” bi-fold aids allowing the play of each game segment with minimal study of the rule book. The mapsheet is designed to interlock with other game components, including those play aids, in order to make the player's experience fluid. Muchas gracias a todos los que hacéis posible con vuestro esfuerzo y dedicación la difusión de los juegos de mesa.
53,5 €
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Triumph & Tragedy (Second Edition) Triumph & Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1936-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily. The 22 x 34 area map covers Eurasia to India and the Urals, plus the Americas. Military units are 5/8" blocks, of 7 types (Infantry/Tank/Fortress/AirForce/Carrier/Fleet/Submarine), in 7 different colors (Germany/Italy/Russia/Britain/France/USA/Neutral). The mix of over 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 110 markers of various types. The game starts in 1936, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace). You can win peacefully by: • Economic Hegemony (total of Production + secret Peace Dividend values + Atomic Research is the greatest in 1945, or reaches 25 at any time) OR • Technological Supremacy (build the A-bomb which takes 4 stages and be able to deliver it to a Main Capital). If there is war, you can still win by either of the above methods (with extra Economic Hegemony victory points available), or by: • Military Victory (capture TWO enemy capitals out of nine: each player controls three). Economic production underlies all forms of power in the game. Production is the LEAST of controlled Population (cities), controlled Resources, and Industry (which starts low and can be built up with Investment cards), except that Resources can be ignored if at Peace. Powers can spend their current economic Production on either: • Military units (new 1-step units or additional steps on existing units), OR • Action cards, which have Diplomatic values (to gain Population and Resources without conflict) and a Command value (to move military units), OR • Investment cards, which have Technological values (to enhance unit abilities) and a Factory value (the only way to increase Industry levels). Building a unit step or buying a card costs 1 Production. Simple. You can't inspect cards bought until after you have spent all Production. Initially, the Axis economy is Population/Resource limited, but ahead in Industry, while the West and Russia are Industry-limited, with adequate empires of Population and Resources. Throttling/limiting rival economies by denial of Population/Resources is a key form of competition. In peacetime, this is primarily done via Diplomacy, committing Action cards to gain control of minor nations and their Population/Resources, or to deny or reduce Rival control of them. At war, this can be done more directly by military conquest on land, by Naval/Submarine blockade of trade routes at sea, and by Strategic Bombing of enemy Industry by air forces. The early phase of the game tends to revolve around: • Diplomatic infighting (using Action cards), to gain minor nations (Czech, Rumania, etc) for their Population and Resources, and • Industrial buildup (via Investment cards), with • Military buildups (with the nature of forces being built being unknown to opponents), • Technology advancement (also via Investment cards), and some • Military operations (using Action cards for Command), which can include Violating (attacking) neutral minors to gain Population/Resources when Diplomacy fails. If the game continues peacefully due to imposing defenses or player inclination, pressure builds as players approach a Production of 20, as secret Peace Dividend chits may take someone over the 25 Victory threshold. Or players may succeed in developing the Atomic Bomb and steal a victory that way. At some point, however, one Power (seeing opportunity or necessity) may Declare War on another. The victim gets immediate economic benefits in reaction, but military reality comes to the forefront from this point onward. The third party may well continue its economic development in peace. Or not. Unit movement is by Command card, which specifies a Command Priority letter that determines order of movement/combat and a Command Value number that determines the maximum number of units that can be moved. Command cards are only valid during one specified Season (Spring/Summer/Fall), so a variety of Command cards in one's hand is necessary for a Power to be able to move in every Season. But HandSizes are limited, so each player must balance competing demands for card resources with military security. Combat occurs when rival units occupy the same area, and is executed by units firing in order by Type (defenders firing first amongst equal types), rolling dice for hits. Units have different Firepowers (hit values) depending on the Class of unit they are targeting (ground, naval, air, sub). Land combat is one round per Season while sea battles are fought to a conclusion. Ground units without a Supply line lose 1 step per Season and cannot build (except Fortress units which are immune to both effects but cannot move). Triumph & Tragedy is a true three-sided game: there is no requirement that the West and Russia be on the same side (and in fact there are valid reasons to attack each other), and only ONE player can win the game. Table talk is allowed (and encouraged) but agreements are not enforceable. Alliances are shifting and co-operation is undependable. The game can continue as an economic battle of attrition or a sudden military explosion can change everything. There is immense replayability as players can pursue dominance in Europe via land, sea or air military superiority, technological supremacy, or economic hegemony without rivals realizing their strategy until it is TOO LATE! It is a highly interactive, tense, fast-moving game with little downtime between player turns, covering THE crucial geopolitical decade of the 20th century in 4-6 hours. AWARDS & HONORS 2015 Golden Geek Best Wargame Nominee FUNDAS 63,5x88 (120)
84,5 €
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Korea - The Forgotten War Korea: The Forgotten War, Is the ninth game in the Operational Combat Series (OCS) release by The Gamers. The Korean War stands as a key event in world history. The first shooting confrontation of the Cold War, and the first limited war of the nuclear age, it is the only time since the Second World War that two of the world's major military powers fought one another - in this case the United States and China. Diplomatically, the war offers an interesting view of the miscalculation and ineptitude on both sides that led to open conflict. It also brings to light the United Nations' first opportunity to play a leading role in world military events. Korea: The Forgotten War covers the first year of the war and highlights the mobile phases of the battle. Campaign victory is determined most often by the stable positions of the lines (relative to the "neck" of the peninsula). A number of shorter scenarios are also included to allow players to explore specific operations or to use as a training scenario before taking on one of the campaign games. Korea: The Forgotten War was initially released in 2003. The 2014 (2nd edition) is a reprint of the 2003 (1st edition) with changes made to address errata and to better conform to the latest version of the OCS rules when printed. Korea: The Forgotten War has 15 scenarios broken down as follows: 5 1-map scenarios 4 2-map scenarios 6 3-map scenarios Game Scale: Turn: Half-week Hex: 5 miles / 8 Km Units: Battalion to Army 2014 Game Inventory: Three 22 x 34" full-color mapsheets Four dual-side printed countersheets (2 combat, 2 markers - 560 1/2" counters) One 48-page OCS v4.1a rules booklet One 40-page Korea v2.0 game specific rules booklet Two 4-page OCS v4.1a Charts & Tables Folders Two dual-sided Player Aid cards Two 6-sided dice Complexity: High Solitaire Suitability: High Playing Time: 4-100 hours Players: 1 or more
76,05 €
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Share a friendly moment with family or friends with this wooden dexterity game !cross the finish line and win! the forest race, we play it on the ground, each in turn. each player has 5 rounds of play available. position the 2 trees as the finish line approximately 25 cm apart. decide the starting point and choose which animal you want to send to the finish line. arrange the 3 plain discs in a triangle with the chosen animal facing you. on the first throw, throw the disc with the chosen animal by sliding it on the ground, so as to make it move forward passing between the 2 others. for the following throws, you can throw any disc, but it must always pass between the 2 other stationary discs. you win the round when the disc with the chosen animal crosses the finish line. when all players have completed 5 rounds, the winner is the one who has won the most!a safe, eco-friendly game made with wood and non-toxic colours. 100% made in italy. a forest race, a wooden game made by milaniwood.
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An old laboratory with a long hidden secret... ​The bad guys want what’s inside, and they’ll stop at nothing to get the answers. Can you uncover the truth and smuggle it out safely before they arrive? A fun escape room for all ages. Challenging, but a full hint system is built into the game. The Telescape gameplay system includes a 360º rendition of the room for you to explore, an automatic inventory system and interactive puzzles. A fully immersive sumptuous feast for your senses! Type: Mental Style: Traditional Time: Around 90 minutes Players: 2 – 6 Location: Your place, with friends from anywhere via the built-in video chat This game works well as a team-building activity. If you want to play with a bigger group, simply buy multiple copies of the game. 7-12 players: 2 copies. 13-18 players: 3 copies. 19-24 players: 4 copies. 25-30 players: 5 copies....and so on. You can play using the conferencing software of your choice. The game has built-in video chat, but you can turn it off and swipe the bar to the right to hide it. That way you can make use of breakout rooms, simply giving each team a room and a game link. You can enter any game you have the link for, and see how your teams are working together during the game. --- We are a family-run escape room business based in the Algarve, Portugal. When lockdown hit we decided to investigate how we could put our physical rooms online so that they could still be played, even with everyone stuck at home. Two years later, our standalone digital escape rooms are flying off the internet's shelves! Once purchased you’ll receive a second email (within 24 hours) with the link to the game. Your time will be shown at the end of the game, if you finish within 5 hours, and the link will expire 72 hours after starting. This game is best played on a laptop, pc, Mac, or workstation and requires any modern browser to run.
1.219 €
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· Personalized Name Puzzle With Animals from BusyPuzzle is the Best Wooden Gift for Kids · · COUPON · When buying 2 or more Baby Toys or Christmas Decor, we have an additional coupon discount: BUSYPUZZLE Just add it to your shopping cart. Our puzzle is based on all that you need. It will let you spend time with your child, will help him to develop his motor skills. Besides, we added an option to engrave Your unique message for your child. You both will enjoy it! Baby is exploring the world with this game! He learns about what wood looks like and smells like, you can also show him colors. Of course, the baby will easily remember his name because children adore games, it is the best way to teach them. Furthermore, there are animals, so you can tell your baby about them, where do they live, what do they eat, etc. It is so important for the baby to learn the world around him, to know what the dog or cat is saying. And it will be more joyful if you will do it together! · Facilities Of Puzzles · - Baby's own name - Different animals - Colors - Materials - Shapes and details All these things your child can learn from just one Puzzle game! Show your baby how much you love him, present him with a special lovely puzzle. · About Our Puzzles · It is made from wood and water-ink, so it is completely eco-friendly and safe for children and the environment. It is easy to use and the perfect details’ size lets your baby take it comfy. We chose optimal width and this size got the highest mark from you. It perfectly fits your baby (we highly recommend it for 1+ babies). Our puzzle was inspired by the Montessori technique. The simple technique of making a puzzle will let you do your own stuff while your baby is playing. But don't forget that you can spend time together and have fun. · Actual Dimensions · PLEASE NOTE, that the size of board and animals was changed in order to keep same price. 4 animals: Length: 12.8 inches (32.5 cm) Height: 6.3 inches (16 cm) Width: 0.35 inches (0.9 cm) 8 animals: Length: 14.5 inches (37 cm) Height: 9 inches (23 cm) Width: 0.35 inches (0.9 cm) *The length of the board depends of number of letters. · Customization · Only in this puzzle, you can choose between 5 options (please, choose all the animals from the photo in the listing) - name puzzle - name puzzle with 1 animal - name puzzle with 2 animals - name with 4 animals - name with 8 animals You can also choose the base color (see infographic). · You can choose one of the animal sets presented in the infographics. Also create your own puzzle by choosing the color of the name and variations of the animals. · Choose the base of the puzzle. White base can be added at additional cost. · You can add a unique engravement if you want. · Gift Wrap is also important so we added options for you to choose from so you can order a real gift, not just a puzzle. · And finally, we offer a puzzle stand so you can admire it every day. · Have Any Questions ? · • If you got a damaged product - contact us. We are ready to return your full price for bad quality. • Remember, that we don’t own delivery services and can’t control this process. So, if you have trouble with the time of shipping - check if your product was sent correctly. If all were sent in time - the problem is from the part of the delivery service. · Terms and Conditions for Safe Use · 1. All kids have imagination. And we did all we can to give you a safe toy. But be careful and try not to leave your child alone with puzzles. Instead - play with your kid. Collect memories 2. Please, note If your puzzle has letters «i», «j» or number «1» we recommend you to attach it to the wooden base.
2.290 €
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Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art. But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron. In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem. The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards. Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories. During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins.
35,95 €
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Share a good time with your friends with this wooden pinball for kids from 5 years. the pinball must be placed on a table. removable wooden legs give it the inclination. it is possible to choose between two inclinations allowing to obtain two levels of difficulty (the more the inclination is important the more the balls will go fast).wooden pinball under the sea, a game of skill made by vilac. item number 2371.
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Product Name: Wooden Name Puzzle For Baby Birthday Gift Material: Eco-Friendly Plywood Birch Letters Available: Up to 15 Engraving Messages: Available Average Length: 45 cm (17,72 Inches) Height: 9 cm (3,54 inches) Letter Height: approximately 6.5 cm (2.36 inch) Personalization: Available Non Toxic: Yes Non harmful: Yes Occasion: 1st Birthday (and 2nd, and 3rd), Baby Shower Gift, Christmas or New Year Gift, Easter Gift, Nursery Décor, Baptism gift, Decor for children's rooms, Scandinavian style kids room décor, Educational toy for a baby girl, baby boy, toddlers, or children. This custom Wooden Name Puzzle for baby is a good gift idea for 1st Birthday, Christmas, New Year, Easter, Baby Shower and any other day of the year. This wooden name puzzle is a simple and nice toy that helps your child to develop motor skills, color & shape recognition. Learning how to spell his name is a great way to make kids feel special and loved as well. Not only you and your kid will have fun together but also your little one will know about colors, alphabets, name, pictures and shapes. All these things your child can learn from just one Puzzle game. Also, the design and inspired by Montessori technique puzzle, it will be enjoyable to play and learn. PUZZLE DETAILS: ✔️Size depends on the name length and chosen shape. ✔️Average length is about 17,72 inches (45 cm), height – 3,54 inches (9cm) ✔️The puzzle is lightweight (yet durable) so the baby could easily hold it (Average weight is 250gram (0,55 lb) - 400 gram (0,88 lb). ✔️Each puzzle piece is raised 1/8 inch above the backboard, allowing for easy removal of the pieces. Letter height: approximately 2.36 inch (6,5 cm) ✔️No pegs needed. Comfortable raised letters to grab for a baby (approved by baby's). THINGS TO NOTE: ★ The puzzle is made out of highest quality grade birch plywood and letters are laser cut with every corner carefully rounded. Thus it is safe for a baby girl, baby boy, toddlers and kids. ★ Comes with a wide range of themes to choose from as well as two characters added at the ends which your kid will absolutely love to play with! ★ Learning how to spell his name is a great way to make kids feel special and loved as well. ★ Before buying our item, you have to agree to the policies and conditions. ★ Please use the delicate item carefully because it will last if you take care of the item. ★ If you can't find any information related to product then feel free to contact us. We are fast to reply:) DISCOUNT: This product is available on 70% discount so don’t miss out this opportunity to save the bucks. HOW TO ORDER: Choose the quantity of letters a Baby's name, choose figure number (if you chose a design with an figure) engraved message (if required) and color scheme code into the Personalization box, Write your phone number for the postal service (DOUBLE CHECK the text spelling), Add the item to the cart, choose the payment method, proceed to checkout, and continue as a guest if you don't have an Etsy account. We accept payment through PayPal and American Express. You can even pay through major credit cards or debit cards via PayPal. RETURNS, EXCHANGES AND CANCELLATIONS: We do accept exchanges and returns but we don’t accept, cancellations. Please let us know if you have any problem with your order. More from Us: https://www.etsy.com/es/listing/1075214764/child-puzzle-name-wooden-name-puzzle https://www.etsy.com/es/listing/1089322141/baby-name-puzzle-wooden-kids-toys About EnjoyDaki Contact us through the message option from the following link. https://www.etsy.com/shop/EnjoyDaki Thank you so much for visiting and hope you enjoy shopping with us ♥
455 €
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13 Ghosts 13 Ghosts is a microgame for 2-4 players in which each player tries to find the ghost hidden in the opponent's crypt. The game consists of thirteen ghost cards (provided in two sets for use in four-player games), each with a number from 1 to 13 and a special ability. When playing, you use the card in your hand and you either play it face up to apply its ability or play it face down, thereby attacking your opponent by trying to guess the number of the ghost in their crypt. Succeed, and they are out of the game. As more and more cards are played and abilities are applied, players try to deduce their opponents' ghosts and remove them from the game. The last player to remain wins.
8,98 €
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Maelstrom JUEGO DE SEGUNDA MANO COMPLETO USO Poco Uso ESTADO DE LA CAJA Caja dañada del almacenamiento ESTADO DE LOS COMPONENTES En buen estado. IDIOMA Inglés Maelstrom is a fixed, stand-alone 2-4 player board game that contains every common and starter flat from the Vortex fantasy battle game - 54 flats in all, over 150 tiles. Maelstrom is the perfect way for strategy board gamers who don't like collectibility to experience the game, and is an ideal way for Vortex fans to fill out their collections. The Masters of the Void are at war. Using the powers of the Vortex, they tear holes in the fabric of existence, recruiting powerful allies and enslaving lands, cities, and beasts of the wild. Magic, creatures of unimaginable power, and engines of destruction are bound to the Vortex and equally engulfed in the bitter struggle between the Masters. Designed by Diskwars creators Tom Jolly and Christian T. Petersen, Maelstrom is a game of fantasy battles, magic, and resource management using a unique hexagonal tile game field that grows as players add allies, land, and relics to fill the void that surrounds the Vortex. Game play is fast and furious, as players seek to gain mastery over the battlefield, shaping the very foundation of the Vortex with each strategically placed tile. Only one can rule the void. Will you?" This is the game Vortex, packaged in a non-collectible format. The box contains a ton of tiles. Vortexincludes 92 "flats" of tiles total (16 "fixed", 38 "standard", and 38 "rare); this box contains all of the fixed and standard flats (for a total of 54 flats). Note that events and relics are not included in this game, as they are in Vortex (all events and relics are rare). Otherwise, it's the same game as Vortex, and you can even add Vortexbooster packs to this game to increase your collection. That having been said, you really don't need to. Events DO add to the game experience, but they're not necessary -- this is a complete game without any further purchases.
10 €
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This classic game has been called “the best two‐player word game ever invented” by more than one critic. An easy‐to‐learn and challenging‐to‐play fast‐moving game of word deduction, What’s My Word?™ is a two‐person race to detect each other’s secret word by piecing ogether clue after clue. Great for travel. Play it anywhere.
28,51 €
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This traditional game, also known as tic-tac-toe, has been overhauled to add design and an eco-friendly approach.it is a strategy game for two players, from 5 years old. players choose the color they want to play with. the winner is the one who first manages to arrange 3 pawns of the same color horizontally, vertically or diagonally.the green noughts and crosses markers are made with fsc certified wood. a safe, eco-friendly game with non-toxic colours. made in italy.tic tac toe green tris, a wooden game made by milaniwood.
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